Barotrauma
Enhanced Armaments
กำลังแสดง 291-300 จาก 358 รายการ
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อัปเดต: 22 พ.ค. 2022 @ 6: 11am

Fixed Combat Medic uniform gunshot wound resistance (bit of a blunder moment), minor cosmetic changes to Special Rig and Heavy Carrier rig.

อัปเดต: 20 พ.ค. 2022 @ 1: 53pm

slightly balanced Caseless Assault Rifle and added a special variant of it, reduced spawnrate of RSh-12 and converted a lot of sounds to mono instead of stereo (said sounds are now affected by range from source and also have a smaller file size).

อัปเดต: 19 พ.ค. 2022 @ 2: 28pm

Added the Pipe Bomb and fixed some sound issues, balance to all armour sets (they are universally less protective). Also updated IDGlossary to be more accurate.

อัปเดต: 17 พ.ค. 2022 @ 4: 55pm

resprited and re-sounded SCAR-H, removed the furries and resprited Hand cannon and Assault Rifle (again), removed Caseless LMG due to being redundant in any role.

อัปเดต: 16 พ.ค. 2022 @ 3: 56pm

Removed crowbar reworks (are simply causing dumb issues that are just annoying).

อัปเดต: 15 พ.ค. 2022 @ 12: 48pm

Overhauled regular outpost NPCs (armed most of the NPCs inside and buffed security loadouts, NPCs now only have 25% more health instead of the ludicrous 300%).

อัปเดต: 15 พ.ค. 2022 @ 8: 55am

fixed the weird shotgun ammo spawn issue (strange moment), fixed RSh-12 being dual wielded, some changes to secarmcab spawns.

อัปเดต: 14 พ.ค. 2022 @ 9: 07am

Significant balance to handling to most weapons (overall skill requirement increase, reduced spread), some miscellaneous fixes.

อัปเดต: 13 พ.ค. 2022 @ 9: 11am

Several weapon resprites, added Renegade SMG.

อัปเดต: 10 พ.ค. 2022 @ 12: 43pm

reworked backpacks slightly (mostly on the Collosal Backpack), nerfed carrying capacities, improved stun grenades.