Barotrauma

Barotrauma

Enhanced Armaments
目前顯示第 291-300 項,共 357 項
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更新:2022 年 5 月 20 日 @ 下午 1:53

slightly balanced Caseless Assault Rifle and added a special variant of it, reduced spawnrate of RSh-12 and converted a lot of sounds to mono instead of stereo (said sounds are now affected by range from source and also have a smaller file size).

更新:2022 年 5 月 19 日 @ 下午 2:28

Added the Pipe Bomb and fixed some sound issues, balance to all armour sets (they are universally less protective). Also updated IDGlossary to be more accurate.

更新:2022 年 5 月 17 日 @ 下午 4:55

resprited and re-sounded SCAR-H, removed the furries and resprited Hand cannon and Assault Rifle (again), removed Caseless LMG due to being redundant in any role.

更新:2022 年 5 月 16 日 @ 下午 3:56

Removed crowbar reworks (are simply causing dumb issues that are just annoying).

更新:2022 年 5 月 15 日 @ 下午 12:48

Overhauled regular outpost NPCs (armed most of the NPCs inside and buffed security loadouts, NPCs now only have 25% more health instead of the ludicrous 300%).

更新:2022 年 5 月 15 日 @ 上午 8:55

fixed the weird shotgun ammo spawn issue (strange moment), fixed RSh-12 being dual wielded, some changes to secarmcab spawns.

更新:2022 年 5 月 14 日 @ 上午 9:07

Significant balance to handling to most weapons (overall skill requirement increase, reduced spread), some miscellaneous fixes.

更新:2022 年 5 月 13 日 @ 上午 9:11

Several weapon resprites, added Renegade SMG.

更新:2022 年 5 月 10 日 @ 下午 12:43

reworked backpacks slightly (mostly on the Collosal Backpack), nerfed carrying capacities, improved stun grenades.

更新:2022 年 5 月 9 日 @ 下午 5:00

Hotfix to the mod apparently not having content at all (I had the audacity to tab out whilst it was installing, which for some reason borks the whole process).