Barotrauma
Enhanced Armaments
Mostrando 291-300 de 352 aportaciones
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Actualización: 15 MAY 2022 a las 8:55

fixed the weird shotgun ammo spawn issue (strange moment), fixed RSh-12 being dual wielded, some changes to secarmcab spawns.

Actualización: 14 MAY 2022 a las 9:07

Significant balance to handling to most weapons (overall skill requirement increase, reduced spread), some miscellaneous fixes.

Actualización: 13 MAY 2022 a las 9:11

Several weapon resprites, added Renegade SMG.

Actualización: 10 MAY 2022 a las 12:43

reworked backpacks slightly (mostly on the Collosal Backpack), nerfed carrying capacities, improved stun grenades.

Actualización: 9 MAY 2022 a las 17:00

Hotfix to the mod apparently not having content at all (I had the audacity to tab out whilst it was installing, which for some reason borks the whole process).

Actualización: 9 MAY 2022 a las 16:46

Added Renegade Heavy Combat Helmet, Captain's Cap and Special Rig, overhauled Heavy Combat Shotgun (is now Renegade Combat Shotgun, has better sprites and sounds), a few minor cosmetic adjustments to rigs, made common pistols 1 handed again.

Actualización: 8 MAY 2022 a las 10:55

Several weapon resprites (M590, M4 Super 90, PKP Pecheneg), Added Coalition GPMG, AP shotgun slugs and made PKP easier to craft.

Actualización: 6 MAY 2022 a las 18:26

Overhauled Fractal Weapon sprites (They should look less terrestrial now).

We've reached 100 ratings, epic moment.

Actualización: 6 MAY 2022 a las 12:24

Severely nerfed wrecksecarmcab spawnrates and made the AS Val a renegade weapon.

Actualización: 5 MAY 2022 a las 2:20

Reimplemented Precision Assault Rifle and Snayperskya (With some new spritework).