Total War: WARHAMMER II

Total War: WARHAMMER II

Units and Campaign Rework (S&F)
Viser 51–60 av 157 bidrag
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Oppdatering: 12. nov. 2020 @ 23.52

reverted gyrobomber bomb, clatter gun, and some melee stats.
gyrocopter is unchanged

Oppdatering: 6. nov. 2020 @ 20.41

hell pit and giant get "monstrous impact", instead of leviathan

Oppdatering: 29. okt. 2020 @ 21.03

white lion of chrace = movement speed increased from 33 to 36,
now unit spacing is not chaotic

black ark coirsair = now unit spacing is chaotic

Oppdatering: 24. okt. 2020 @ 5.33

giant slayer = throwing axe deleted. AI doesn't use this well

Swords of Ulric (Swordsmen) = armor changed to 60

Nordland Mariners (Halberdiers) = weapon attribute : frostbite

Knights of Morr (Empire Knights) = now use armour piercing anti large lance (10:24)(anti large 14)

Oppdatering: 24. okt. 2020 @ 0.01

Oppdatering: 23. okt. 2020 @ 23.59

Oppdatering: 17. okt. 2020 @ 5.24

Oppdatering: 16. okt. 2020 @ 11.48

Oppdatering: 15. okt. 2020 @ 3.56

white lion of chrace = morale 75 to 80, Immune to Psychology

Oppdatering: 14. okt. 2020 @ 10.31

Steam Tank = Passive ability : Kaboom! added (explode when destroyed)