Total War: WARHAMMER II

Total War: WARHAMMER II

Units and Campaign Rework (S&F)
Se afișează 51-60 din 157 intrări
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Actualizare: 12 nov. 2020 @ 23:52

reverted gyrobomber bomb, clatter gun, and some melee stats.
gyrocopter is unchanged

Actualizare: 6 nov. 2020 @ 20:41

hell pit and giant get "monstrous impact", instead of leviathan

Actualizare: 29 oct. 2020 @ 21:03

white lion of chrace = movement speed increased from 33 to 36,
now unit spacing is not chaotic

black ark coirsair = now unit spacing is chaotic

Actualizare: 24 oct. 2020 @ 5:33

giant slayer = throwing axe deleted. AI doesn't use this well

Swords of Ulric (Swordsmen) = armor changed to 60

Nordland Mariners (Halberdiers) = weapon attribute : frostbite

Knights of Morr (Empire Knights) = now use armour piercing anti large lance (10:24)(anti large 14)

Actualizare: 24 oct. 2020 @ 0:01

Actualizare: 23 oct. 2020 @ 23:59

Actualizare: 17 oct. 2020 @ 5:24

Actualizare: 16 oct. 2020 @ 11:48

Actualizare: 15 oct. 2020 @ 3:56

white lion of chrace = morale 75 to 80, Immune to Psychology

Actualizare: 14 oct. 2020 @ 10:31

Steam Tank = Passive ability : Kaboom! added (explode when destroyed)