Total War: WARHAMMER II

Total War: WARHAMMER II

Units and Campaign Rework (S&F)
157 sonuçtan 51 ile 60 arası gösteriliyor
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Güncelleme: 12 Kas 2020 @ 23:52

reverted gyrobomber bomb, clatter gun, and some melee stats.
gyrocopter is unchanged

Güncelleme: 6 Kas 2020 @ 20:41

hell pit and giant get "monstrous impact", instead of leviathan

Güncelleme: 29 Eki 2020 @ 21:03

white lion of chrace = movement speed increased from 33 to 36,
now unit spacing is not chaotic

black ark coirsair = now unit spacing is chaotic

Güncelleme: 24 Eki 2020 @ 5:33

giant slayer = throwing axe deleted. AI doesn't use this well

Swords of Ulric (Swordsmen) = armor changed to 60

Nordland Mariners (Halberdiers) = weapon attribute : frostbite

Knights of Morr (Empire Knights) = now use armour piercing anti large lance (10:24)(anti large 14)

Güncelleme: 24 Eki 2020 @ 0:01

Güncelleme: 23 Eki 2020 @ 23:59

Güncelleme: 17 Eki 2020 @ 5:24

Güncelleme: 16 Eki 2020 @ 11:48

Güncelleme: 15 Eki 2020 @ 3:56

white lion of chrace = morale 75 to 80, Immune to Psychology

Güncelleme: 14 Eki 2020 @ 10:31

Steam Tank = Passive ability : Kaboom! added (explode when destroyed)