Total War: WARHAMMER II

Total War: WARHAMMER II

Units and Campaign Rework (S&F)
Ergebnisse 51–60 von 157
< 1 ... 4  5  6  7  8 ... 16 >
Update: 12. Nov. 2020 um 23:52

reverted gyrobomber bomb, clatter gun, and some melee stats.
gyrocopter is unchanged

Update: 6. Nov. 2020 um 20:41

hell pit and giant get "monstrous impact", instead of leviathan

Update: 29. Okt. 2020 um 21:03

white lion of chrace = movement speed increased from 33 to 36,
now unit spacing is not chaotic

black ark coirsair = now unit spacing is chaotic

Update: 24. Okt. 2020 um 5:33

giant slayer = throwing axe deleted. AI doesn't use this well

Swords of Ulric (Swordsmen) = armor changed to 60

Nordland Mariners (Halberdiers) = weapon attribute : frostbite

Knights of Morr (Empire Knights) = now use armour piercing anti large lance (10:24)(anti large 14)

Update: 24. Okt. 2020 um 0:01

Update: 23. Okt. 2020 um 23:59

Update: 17. Okt. 2020 um 5:24

Update: 16. Okt. 2020 um 11:48

Update: 15. Okt. 2020 um 3:56

white lion of chrace = morale 75 to 80, Immune to Psychology

Update: 14. Okt. 2020 um 10:31

Steam Tank = Passive ability : Kaboom! added (explode when destroyed)