Garry's Mod
zs_dryfield_v4
Показані результати 1–9 із 9
Оновлено: 18 січ. 2020 о 23:36

Updated incorrect workshop item, correcting

Оновлено: 18 січ. 2020 о 23:33

[removed]

Оновлено: 22 лют. 2019 о 16:39

fixed broken textures and models

Оновлено: 15 лют. 2019 о 21:24

Major asthetic overhaul, underground re-designed. More custom props, updated soundtracks for each wave, bug and optimisation fixes

Оновлено: 31 січ. 2015 о 17:19

Fixed missing texture and portal errors

Оновлено: 12 груд. 2014 о 22:55

UPDATE TO V3:

- Underground area refreshed with new texture + removed unneeded brush work to cull on the entity count.

- Added vents to OP undeground cading room which zombies can access after round 3.

- Blocked access to area commonly used to skycade.

- Changed zombie spawn to prevent zombies from being spawn camped as much.

- Boarded up the windows on the top level storage room to make for a viable cading location.

- Couple minor performance related tweaks.

Оновлено: 13 груд. 2013 о 22:27

-Players can no longer sniper camp on top of the cliffs

Оновлено: 13 груд. 2013 о 20:59

-Removed a lot of props to prevent people from crashing as much
-Added some soundscapes to give the map some life
-Improved fps in some areas

Оновлено: 29 листоп. 2013 о 16:59