Garry's Mod

Garry's Mod

zs_dryfield_v4
Viser 1-9 af 9 forekomster
Opdatering: 18. jan. 2020 kl. 23:36

Updated incorrect workshop item, correcting

Opdatering: 18. jan. 2020 kl. 23:33

[removed]

Opdatering: 22. feb. 2019 kl. 16:39

fixed broken textures and models

Opdatering: 15. feb. 2019 kl. 21:24

Major asthetic overhaul, underground re-designed. More custom props, updated soundtracks for each wave, bug and optimisation fixes

Opdatering: 31. jan. 2015 kl. 17:19

Fixed missing texture and portal errors

Opdatering: 12. dec. 2014 kl. 22:55

UPDATE TO V3:

- Underground area refreshed with new texture + removed unneeded brush work to cull on the entity count.

- Added vents to OP undeground cading room which zombies can access after round 3.

- Blocked access to area commonly used to skycade.

- Changed zombie spawn to prevent zombies from being spawn camped as much.

- Boarded up the windows on the top level storage room to make for a viable cading location.

- Couple minor performance related tweaks.

Opdatering: 13. dec. 2013 kl. 22:27

-Players can no longer sniper camp on top of the cliffs

Opdatering: 13. dec. 2013 kl. 20:59

-Removed a lot of props to prevent people from crashing as much
-Added some soundscapes to give the map some life
-Improved fps in some areas

Opdatering: 29. nov. 2013 kl. 16:59