Garry's Mod

Garry's Mod

zs_dryfield_v4
Menampilkan1-9 dari 9 kiriman
Pembaruan: 18 Jan 2020 @ 11:36pm

Updated incorrect workshop item, correcting

Pembaruan: 18 Jan 2020 @ 11:33pm

[removed]

Pembaruan: 22 Feb 2019 @ 4:39pm

fixed broken textures and models

Pembaruan: 15 Feb 2019 @ 9:24pm

Major asthetic overhaul, underground re-designed. More custom props, updated soundtracks for each wave, bug and optimisation fixes

Pembaruan: 31 Jan 2015 @ 5:19pm

Fixed missing texture and portal errors

Pembaruan: 12 Des 2014 @ 10:55pm

UPDATE TO V3:

- Underground area refreshed with new texture + removed unneeded brush work to cull on the entity count.

- Added vents to OP undeground cading room which zombies can access after round 3.

- Blocked access to area commonly used to skycade.

- Changed zombie spawn to prevent zombies from being spawn camped as much.

- Boarded up the windows on the top level storage room to make for a viable cading location.

- Couple minor performance related tweaks.

Pembaruan: 13 Des 2013 @ 10:27pm

-Players can no longer sniper camp on top of the cliffs

Pembaruan: 13 Des 2013 @ 8:59pm

-Removed a lot of props to prevent people from crashing as much
-Added some soundscapes to give the map some life
-Improved fps in some areas

Pembaruan: 29 Nov 2013 @ 4:59pm