Garry's Mod
zs_dryfield_v4
Se afișează 1-9 din 9 intrări
Actualizare: 18 ian. 2020 @ 23:36

Updated incorrect workshop item, correcting

Actualizare: 18 ian. 2020 @ 23:33

[removed]

Actualizare: 22 febr. 2019 @ 16:39

fixed broken textures and models

Actualizare: 15 febr. 2019 @ 21:24

Major asthetic overhaul, underground re-designed. More custom props, updated soundtracks for each wave, bug and optimisation fixes

Actualizare: 31 ian. 2015 @ 17:19

Fixed missing texture and portal errors

Actualizare: 12 dec. 2014 @ 22:55

UPDATE TO V3:

- Underground area refreshed with new texture + removed unneeded brush work to cull on the entity count.

- Added vents to OP undeground cading room which zombies can access after round 3.

- Blocked access to area commonly used to skycade.

- Changed zombie spawn to prevent zombies from being spawn camped as much.

- Boarded up the windows on the top level storage room to make for a viable cading location.

- Couple minor performance related tweaks.

Actualizare: 13 dec. 2013 @ 22:27

-Players can no longer sniper camp on top of the cliffs

Actualizare: 13 dec. 2013 @ 20:59

-Removed a lot of props to prevent people from crashing as much
-Added some soundscapes to give the map some life
-Improved fps in some areas

Actualizare: 29 nov. 2013 @ 16:59