FortressCraft Evolved

FortressCraft Evolved

Enhanced Lift
Hiển thị 1-10 trong 27 mục
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Cập nhật: 8 Thg07, 2020 @ 6:37pm

Fix issue in single player where removing a lift leaves the Unity object behind.

Cập nhật: 4 Thg04, 2020 @ 10:47am

Adjust maximum travel audio volume slightly lower.

Cập nhật: 4 Thg04, 2020 @ 10:41am

Fix issue with removed lifts on a dedicated server not being removed from the central collection and then breaking the network update process until server is restarted.

Cập nhật: 29 Thg02, 2020 @ 9:16am

Fix regession bug with lift compressors from prior update.

Cập nhật: 29 Thg02, 2020 @ 8:15am

Fix issue with key bindings not working on load if key bindings file is created for the first time.

Cập nhật: 24 Thg02, 2020 @ 5:02am

Restore 1/31/2019 changes.

Cập nhật: 22 Thg02, 2020 @ 12:17pm

Changes to prevent problems with machine tracking when a manufacturing plant set to automate an lift or stop machine creates it at 0,0,0 to spawn the visuals.

Cập nhật: 31 Thg01, 2020 @ 5:22am

Add support for configurable key binding.

Cập nhật: 20 Thg11, 2019 @ 4:37am

- Fix issue where compressor removal/re-placement after a full clearance check does not restore maximum allowable lift extent.
- Increase time for compressor check on world load so lift extent isn't suddenly limited while segments are loading.
- Add popup text when highlighting the compressor.

Cập nhật: 22 Thg10, 2019 @ 5:34am

- Fix issue where compressor removal/re-placement after a full clearance check does not restore maximum allowable lift extent.
- Increase time for compressor check on world load so lift extent isn't suddenly limited while segments are loading.
- Add popup text when highlighting the compressor.