RimWorld
Slither Race (Legacy)
Показані результати 1–10 із 26
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Оновлено: 1 черв. 2021 о 17:14

[Auto-generated text]: Update on 6/1/2021 5:14:44 PM.

Оновлено: 28 квіт. 2021 о 11:03

Removed broken Vanilla Weapons Expanded - Laser patch.

Оновлено: 23 груд. 2020 о 13:39

Mod sorting behavior updated.

Оновлено: 20 груд. 2020 о 16:01

Vanilla Weapons Expanded: Laser compatibility. VWE:L adds a few new raid types with laser-wielding enemies to the pirate faction; Slithers may now appear in those raids.

Оновлено: 10 жовт. 2020 о 14:43

Vanilla Factions Expanded - Medieval compatibility. If activated, Slither pawns will now appear in that mod's raids, trade caravans, settlements, and the "New Kingdom" player start.

Оновлено: 19 верес. 2020 о 23:13

Fixed a Pirate pawngroupmaker that was getting the wrong set of Slither pawns.

Оновлено: 2 серп. 2020 о 14:52

1.2 compatibility (hopefully)

Оновлено: 21 трав. 2020 о 18:48

Fixed prosthetic Slither tails not being craftable.

Оновлено: 8 берез. 2020 о 20:57

Auto-sort now places the mod after Core.

Оновлено: 29 лют. 2020 о 18:32

Initial 1.1 support.

Patches that inject Slithers into the previously supported modded factions - Medieval Times, VFE: Medieval, VFE: Settlers, and VWE: Laser - have not been ported over yet. Most of those mods haven't updated to 1.1 at the moment, anyway, but when they do, Slithers will not appear in their factions as they previously did until I get around to updating the patches.

I also haven't looked at the official Royalty expansion yet, either, so if it adds any factions, Slithers won't show up in their groups, either.