RimWorld
Slither Race (Legacy)
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Обновление: 1 июн. 2021 г. в 17:14

[Auto-generated text]: Update on 6/1/2021 5:14:44 PM.

Обновление: 28 апр. 2021 г. в 11:03

Removed broken Vanilla Weapons Expanded - Laser patch.

Обновление: 23 дек. 2020 г. в 13:39

Mod sorting behavior updated.

Обновление: 20 дек. 2020 г. в 16:01

Vanilla Weapons Expanded: Laser compatibility. VWE:L adds a few new raid types with laser-wielding enemies to the pirate faction; Slithers may now appear in those raids.

Обновление: 10 окт. 2020 г. в 14:43

Vanilla Factions Expanded - Medieval compatibility. If activated, Slither pawns will now appear in that mod's raids, trade caravans, settlements, and the "New Kingdom" player start.

Обновление: 19 сен. 2020 г. в 23:13

Fixed a Pirate pawngroupmaker that was getting the wrong set of Slither pawns.

Обновление: 2 авг. 2020 г. в 14:52

1.2 compatibility (hopefully)

Обновление: 21 мая. 2020 г. в 18:48

Fixed prosthetic Slither tails not being craftable.

Обновление: 8 мар. 2020 г. в 20:57

Auto-sort now places the mod after Core.

Обновление: 29 фев. 2020 г. в 18:32

Initial 1.1 support.

Patches that inject Slithers into the previously supported modded factions - Medieval Times, VFE: Medieval, VFE: Settlers, and VWE: Laser - have not been ported over yet. Most of those mods haven't updated to 1.1 at the moment, anyway, but when they do, Slithers will not appear in their factions as they previously did until I get around to updating the patches.

I also haven't looked at the official Royalty expansion yet, either, so if it adds any factions, Slithers won't show up in their groups, either.