RimWorld

RimWorld

Slither Race (Legacy)
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Opdatering: 1. juni 2021 kl. 17:14

[Auto-generated text]: Update on 6/1/2021 5:14:44 PM.

Opdatering: 28. apr. 2021 kl. 11:03

Removed broken Vanilla Weapons Expanded - Laser patch.

Opdatering: 23. dec. 2020 kl. 13:39

Mod sorting behavior updated.

Opdatering: 20. dec. 2020 kl. 16:01

Vanilla Weapons Expanded: Laser compatibility. VWE:L adds a few new raid types with laser-wielding enemies to the pirate faction; Slithers may now appear in those raids.

Opdatering: 10. okt. 2020 kl. 14:43

Vanilla Factions Expanded - Medieval compatibility. If activated, Slither pawns will now appear in that mod's raids, trade caravans, settlements, and the "New Kingdom" player start.

Opdatering: 19. sep. 2020 kl. 23:13

Fixed a Pirate pawngroupmaker that was getting the wrong set of Slither pawns.

Opdatering: 2. aug. 2020 kl. 14:52

1.2 compatibility (hopefully)

Opdatering: 21. maj 2020 kl. 18:48

Fixed prosthetic Slither tails not being craftable.

Opdatering: 8. mar. 2020 kl. 20:57

Auto-sort now places the mod after Core.

Opdatering: 29. feb. 2020 kl. 18:32

Initial 1.1 support.

Patches that inject Slithers into the previously supported modded factions - Medieval Times, VFE: Medieval, VFE: Settlers, and VWE: Laser - have not been ported over yet. Most of those mods haven't updated to 1.1 at the moment, anyway, but when they do, Slithers will not appear in their factions as they previously did until I get around to updating the patches.

I also haven't looked at the official Royalty expansion yet, either, so if it adds any factions, Slithers won't show up in their groups, either.