RimWorld
Slither Race (Legacy)
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更新:2021年6月1日 @ 17時14分

[Auto-generated text]: Update on 6/1/2021 5:14:44 PM.

更新:2021年4月28日 @ 11時03分

Removed broken Vanilla Weapons Expanded - Laser patch.

更新:2020年12月23日 @ 13時39分

Mod sorting behavior updated.

更新:2020年12月20日 @ 16時01分

Vanilla Weapons Expanded: Laser compatibility. VWE:L adds a few new raid types with laser-wielding enemies to the pirate faction; Slithers may now appear in those raids.

更新:2020年10月10日 @ 14時43分

Vanilla Factions Expanded - Medieval compatibility. If activated, Slither pawns will now appear in that mod's raids, trade caravans, settlements, and the "New Kingdom" player start.

更新:2020年9月19日 @ 23時13分

Fixed a Pirate pawngroupmaker that was getting the wrong set of Slither pawns.

更新:2020年8月2日 @ 14時52分

1.2 compatibility (hopefully)

更新:2020年5月21日 @ 18時48分

Fixed prosthetic Slither tails not being craftable.

更新:2020年3月8日 @ 20時57分

Auto-sort now places the mod after Core.

更新:2020年2月29日 @ 18時32分

Initial 1.1 support.

Patches that inject Slithers into the previously supported modded factions - Medieval Times, VFE: Medieval, VFE: Settlers, and VWE: Laser - have not been ported over yet. Most of those mods haven't updated to 1.1 at the moment, anyway, but when they do, Slithers will not appear in their factions as they previously did until I get around to updating the patches.

I also haven't looked at the official Royalty expansion yet, either, so if it adds any factions, Slithers won't show up in their groups, either.