RimWorld
Slither Race (Legacy)
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Actualización: 1 JUN 2021 a las 17:14

[Auto-generated text]: Update on 6/1/2021 5:14:44 PM.

Actualización: 28 ABR 2021 a las 11:03

Removed broken Vanilla Weapons Expanded - Laser patch.

Actualización: 23 DIC 2020 a las 13:39

Mod sorting behavior updated.

Actualización: 20 DIC 2020 a las 16:01

Vanilla Weapons Expanded: Laser compatibility. VWE:L adds a few new raid types with laser-wielding enemies to the pirate faction; Slithers may now appear in those raids.

Actualización: 10 OCT 2020 a las 14:43

Vanilla Factions Expanded - Medieval compatibility. If activated, Slither pawns will now appear in that mod's raids, trade caravans, settlements, and the "New Kingdom" player start.

Actualización: 19 SEP 2020 a las 23:13

Fixed a Pirate pawngroupmaker that was getting the wrong set of Slither pawns.

Actualización: 2 AGO 2020 a las 14:52

1.2 compatibility (hopefully)

Actualización: 21 MAY 2020 a las 18:48

Fixed prosthetic Slither tails not being craftable.

Actualización: 8 MAR 2020 a las 20:57

Auto-sort now places the mod after Core.

Actualización: 29 FEB 2020 a las 18:32

Initial 1.1 support.

Patches that inject Slithers into the previously supported modded factions - Medieval Times, VFE: Medieval, VFE: Settlers, and VWE: Laser - have not been ported over yet. Most of those mods haven't updated to 1.1 at the moment, anyway, but when they do, Slithers will not appear in their factions as they previously did until I get around to updating the patches.

I also haven't looked at the official Royalty expansion yet, either, so if it adds any factions, Slithers won't show up in their groups, either.