RimWorld
Slither Race (Legacy)
目前顯示第 1-10 項,共 26 項
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更新:2021 年 6 月 1 日 @ 下午 5:14

[Auto-generated text]: Update on 6/1/2021 5:14:44 PM.

更新:2021 年 4 月 28 日 @ 上午 11:03

Removed broken Vanilla Weapons Expanded - Laser patch.

更新:2020 年 12 月 23 日 @ 下午 1:39

Mod sorting behavior updated.

更新:2020 年 12 月 20 日 @ 下午 4:01

Vanilla Weapons Expanded: Laser compatibility. VWE:L adds a few new raid types with laser-wielding enemies to the pirate faction; Slithers may now appear in those raids.

更新:2020 年 10 月 10 日 @ 下午 2:43

Vanilla Factions Expanded - Medieval compatibility. If activated, Slither pawns will now appear in that mod's raids, trade caravans, settlements, and the "New Kingdom" player start.

更新:2020 年 9 月 19 日 @ 下午 11:13

Fixed a Pirate pawngroupmaker that was getting the wrong set of Slither pawns.

更新:2020 年 8 月 2 日 @ 下午 2:52

1.2 compatibility (hopefully)

更新:2020 年 5 月 21 日 @ 下午 6:48

Fixed prosthetic Slither tails not being craftable.

更新:2020 年 3 月 8 日 @ 下午 8:57

Auto-sort now places the mod after Core.

更新:2020 年 2 月 29 日 @ 下午 6:32

Initial 1.1 support.

Patches that inject Slithers into the previously supported modded factions - Medieval Times, VFE: Medieval, VFE: Settlers, and VWE: Laser - have not been ported over yet. Most of those mods haven't updated to 1.1 at the moment, anyway, but when they do, Slithers will not appear in their factions as they previously did until I get around to updating the patches.

I also haven't looked at the official Royalty expansion yet, either, so if it adds any factions, Slithers won't show up in their groups, either.