Europa Universalis V

Europa Universalis V

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George Cranston For EU5
   
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项目 (22)
Better Road Builder
创建者: GDI_JeffL
Achievement compatible and save safe This mod changes the color and thickness of the roads and adds rivers in both the Roads and Road Builder map modes. It should now be much easier to see and plan road connections and bridges. If anyone is having trouble ...
Community Flavor Pack
创建者: El Tyranos
Community Flavor Pack aims to add a lot of historical garments for portraits. It gives the game more cultural variety when interacting with other countries. https://wiki.communityflavorpack.com/assets/images/workshop/PXiSGJa.png Official port from Crusade...
Daily Ticks Mod
创建者: Border
Works on latest patches Ever felt that the game speed is slow with the new hourly ticks? do you prefer a quicker game where the time ticks daily instead of hourly? Daily Ticks Mod https://images.steamusercontent.com/ugc/17696063915370829840/56A7D1E649B255C...
Extra Topbar Info
创建者: bagel
If you are enjoying this mod consider to https://i.imgur.com/aWY4lUH.gif https://i.imgur.com/C6c3SFf.png Extra Topbar Info A Ul mod for EU5 Extra Topbar Info adds additional categories to the topbar making it easier to see more information about your natio...
Lake Proximity, Market, and Context Buffs
创建者: Chesschamp09
Feature Status Notes Location Buffs Yes Improved to be more similar to rivers and coasts. On month tick, all provinces adjacent to lakes should acquire the building caps and modifiers Proximity Buffs Yes Improved to numerically be more similar to how coast...
Loans & Estates - The Fixening
创建者: Anthro
A lightweight mod that attempts to fix the bankruptcy issues plaguing the estates. The way estate income and expenses are currently calculated and handled is fundamentally broken. Estates, counter-intuitively, generate income based on control and not lack ...
Midnight UI
创建者: nqwery
https://i.ibb.co/FR225v2/about.png My personal graphical UI mod based on SumatranRatMonkey's UI color mod. This mod features a unified dark blue UI instead of the brown the game uses. Achievements compatible. Compatible with most other UI mods like Glorp U...
New World Improvement Project
创建者: NullPointer
New World Improvement Project offers a vanilla+ experience with many improvements to the New World, including: * hundreds of dynamic names and localizations for locations and colonies in the Americas, depending on language * Over 20 new colonial formables ...
Nice Wide Mapmode UI
创建者: DDRJake
Forces the Mapmode UI to be fat and always visible. No more popping up and down like a toaster when you hover over it with your mouse. Mods in EU5 are enabled on the main title screen. There is a tiny unclear button on the top right corner of the screen th...
No Warscore Impact from Tax Base
创建者: Rigzs
Removes the warscore impact from Tax Base and Ports....
Trade Treasury Profit GUI (1.0.0~1.0.7)
创建者: Lastory
Shows the actual gain or loss to the Treasury from trade under the current expense conditions. Note that this only includes the regular expenses from the three sliders: Court, Diplomacy, and Stability. Expenditure in other areas will only result in a great...
Dense Tech Tree
创建者: Mazutaki
Reduces the spacing between tech nodes. Paradox sadly decided gui changes are not achievement compatible. Sry, nothing i can do. Reuploaded, as you cannot add a thumbnail after the initial upload....
Froggo's Province Changes
创建者: Kaiser Froggo
This mod only changes the provinces shape and does not add any new ones. The Only changes done as of now are for Greater Prussia/3rd Partition of Poland for Prussia, Better Palanga, French border on the Rhine "Natural Borders", Kaiersreich Borders to the w...
Great Power Rework
创建者: Mistah_X
I decided to make a mod that reworks the Great Power calculation entirely. My goal was to create a more dynamic, more balanced, and logical system that does not grant you great power status just because you have an "empire" title. Having just pure populati...
Immersive Names
创建者: lunar
https://i.imgur.com/qf95i2v.png Immersive Names is an immersion mod that will change names of provinces and countries depending on their culture and timeperiod, which means... No more provinces in the Americas/Africa having European names before colonizati...
Return Core Locations to Non-Belligerents
创建者: Sn1perMcMarc
Adds a peace treaty option that allows you to return core locations to either you, your subjects aswell as non-belligerent countries. If there is more than one country that has a core on the same location, the order is as follows: 1. You (the country negot...
Kaiser's Formables
创建者: Kaiser
This mod adds various different Formables, with unique advancements and even some events and new cultures. Here is a list, with their requirements, tiers, and amount of unique advances (CG = Culture Group, C = Culture): - Bretonnia (French & Celtic CG | Ti...
The Wrath of Timur [Persia Update]
创建者: Riyaad
Summary Timur (Tamerlane) was a Turco-Mongol conqueror who built one of history's largest empires in the late 14th century, stretching from India to Anatolia. Through brilliant tactics and ruthless campaigns, he sought to restore the Mongol Empire's former...
Harsher Wars
创建者: NH2-
https://i.imgur.com/aWY4lUH.gif https://i.ibb.co/FR225v2/about.png In EU5, wars feel inconsequential, and the AI seems to be constantly at war, continuously expanding without real challenge. Additionally, levies behave like mindless zombies, which you can ...
Upgrade location from macro builder
创建者: Dek Toy
Ever wonder why upgrading a location rank can’t be done from the macro builder? IDK TOO PARADOX. This mod add a building that upgrade location rank. All reqirement and cost are the same as vanilla. I added production method that reqire alot of goods so ai ...
Asian Advancements with Constantinople as Capital
创建者: skoobeldoobel
As the Ottomans (or any other nation located in Asia, like the Anatolian Beyliks), changing your capital to Constantinople makes you lose access to several Asian advancement since you change your sub-continent, effectively making it a debuff. This mod make...
Omni-directional Rivers
创建者: Harbivore
Omni-directional Rivers This mod completely removes the difference in proximity reduction from the direction of the river. They are both now set to 30. The logic behind this: It doesn't make sense that the direction of the river has any effect on the proxi...