席德·梅尔的文明VII

席德·梅尔的文明VII

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coolio's "Vanilla+" UI/Bugfix/QoL Only
   
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描述
A recreation of my extensive Vanilla+ CivMods modlist as they get republished onto the Steam Workshop. Will be updated frequently.

Remember to rate and/or favorite the items in the collection to thank the mod authors!


Here are 4 mods that still aren't on the Workshop that I highly recommend (installed with CivMods[civmods.com]):
项目 (42)
Advanced yield bar [1.2.4]
创建者: artem
New yield bar entries: * Production * Population/Citizens * Units * Resources * Great works(codices, artifacts) Сompatible with * zhekoff's Colorful Top Panel * Map Trix If you have suggestions for adding a new stat/entry, feel free to share them in the co...
Better Main Menu
创建者: Cyberdisc
Currently broken on latest patch, working on a fix. Allows you to manage mods directly from the main menu and hides most main menu elements for a cleaner appearance. Hid the news/ad carousel. Hid the message of the day. Hid the profile header. Profile can ...
Better Memento editor
创建者: mattifus
Memento Filter 1.7.0 features make memento editor make better use of your sreen .. wider and higher You can now define some mememto as favorites and display them in a specific panel favorites can be shared or defined for each leader) possible to hide favor...
Better options menu
创建者: mattifus
Features: ComboBoxDisplay for mods Options Collapsible headers (in Mods Tab only) Sort Headers (in Mods Tab only) add option to select on witch tab, option menu will open ...
Better Pause Menu
创建者: Cyberdisc
Condenses the buttons in the pause menu into a single column like the pre-1.1.1 patches. The Player Banner will be hidden in singleplayer. This is replaced by new "Progress" button that'll take you to your progression menu (disabled in multiplayer to save ...
City Hall
创建者: beezany
City Hall 2.6.0 better city & town interface improved production panel and city details new and improved features: City Overview tab with extra stats and clickable connections compact production list and building breakdown better city maps and overlays uni...
Claimed Wonders Notation
创建者: KayleeR
When displaying info on techs/civics identify any wonders that have already been completed. Optionally uses Wonders Screen mod data to show wonders under construction....
Concise Specialists Lens
创建者: JNR
When placing specialists, the total yield change is displayed inside inside the empty specialist circle. This should make placing specialists easier and lets you find the best tiles without adding and subtracting a bunch of numbers in your head for every i...
Detailed Map Tacks
创建者: wltk
https://i.imgur.com/RS7dpqT.pnghttps://i.imgur.com/arBYwRN.png Introduction Since Civ7 doesn't have map tack support, this mod adds the capability of placing map tacks. And similar to Detailed Map Tacks mod in Civ6, this mod will try to calculate the poten...
Detailed Wonder Cinematic
创建者: KayleeR
Displays wonder effects on the wonder completion & natural wonder discovery cinematics....
Discovery Lens
创建者: wltk
https://i.imgur.com/RS7dpqT.pnghttps://i.imgur.com/arBYwRN.png A very simple QoL mod. Highlight the plots with discoveries when a scout is selected or via lens options above mini-map. ...
Enhanced Town Focus Info
创建者: zatygold
Enhanced Town Focus Info: An enhanced display of town focus yield bonuses in Civilization 7, showing detailed breakdowns of improvements, buildings, and trade routes that contribute to specialization bonuses. Authors: Zatygold & Mallek (Based on original w...
F1rstDan's Cool UI
创建者: F1rstDan
F1rstDan's Cool UI 「高效・直观・美观 —— 一键速购 + 城市数据预览 + 极简 UI 设计,一目了然助力精准决策」 Features | 核心功能 🌟 城市面板 - 「一键快捷购买」 🌟 增强信息UI - 城市产出的详细数值;优化布局,显示更多信息。 其他详细功能: 城市产量栏,悬停预览更详细的城市产出。 城市产量栏,额外显示”城市人口分布“,”城市连通网络“特殊信息 城市产量栏,可设置中简化产出数值的显示(默认关闭)。 城市生产列表,优化布局并更紧凑(默认开启)。 城市生产列表,可设...
Fixed Warehouses
创建者: JNR
Fixes the Grocer and Ironworks warehouse bonuses being coded improperly, resulting in inconsistent behavior around unique improvements, and moves a Clay Pit boost from the Grocer to the Stonecutter building (changing it from Food to Production). Full Chang...
Flag Corps
创建者: beezany
Flag Corps 3.1.6 better banners and flags improves city banner design tooltips with connection, growth, and production info town focus and civilization icons more readable lighting effects for text and icons better integration of health bars and timers mor...
Fox's Civilizations Renamed
创建者: Fantastic Mr. Fox
Previously known as Warlock's Civilization Name Consistencizer on CivFanatics. Standardizes Civilization names and adjectives, getting rid of weird stylistic outliers. Aksum "Aksum Unique" > "Aksumite Unique" Maurya "Mauryan Empire" > "Maurya Empire" "Muar...
Global Relations Panel
创建者: Sloth
Adds a screen that lets you see the diplomatic relations other leaders have between eachother. It also details what strategic resources you know the other leaders have. You can also hover over a leader icon to hide all othe relationships, or click it to en...
Ham's Diplo Screen Period
创建者: hamburgerlord
Adds a single period to the "I accept your X action" diplomacy screen. That's it....
Leonardfactory's Policy Yield Previews
创建者: Rocklion
Leonardfactory's Policy Yield Previews Adds estimated yield previews for Social Policy (and Crisis Policy) cards on the Government screen, allowing you to better evaluate the current impact of each policy card. See yield previews even in Tech tree and Civi...
Leugi's Diplomacy Ribbon Tweaks
创建者: Leugi
Makes some adjustments to the Diplomacy Ribbon. https://i.imgur.com/uHm3paZ.png Improves the relationship icons by making them more consistent with each other and easier to read with a nice gold symbol theme. War icons and Alliance now follow the same styl...
Map Trix
创建者: beezany
Map Trix 3.6.1 better map tools better tooltips color highlights emphasize important map features: terrain obstacles, enemy territory and units, building types, and more. hold down Ctrl or Shift to change the level of detail, or set your preferences in the...
More Lenses
创建者: Maple_Leaves 枫叶
Adds a variety of new lenses. New Lenses: Biomes: Highlights the Biomes on map, dark green for tropical, light green for grassland, light red for plain, yellow for desert, gray for tundra, while also displaying text on the map. Natural Wonders: Highlight t...
Non-Sticky Unit Selection
创建者: Nasu
Disables the "sticky" unit selection behavior, in other words it allows to clear current unit selection by clicking on any empty plot on the map, which is the standard behavior in most strategy games, or at least optionally available, but not in Civilizati...
Players combat power [1.2.4]
创建者: artem
Adds a new data row to the players ribbons: Combat Power. Currently based on units combat strength and the player production yield. This mod does not affect saved games. https://i.imgur.com/RS7dpqT.png BTC: bc1qa8upy3k7gw0al5ppq7hm2qe68sy9c3a9nqm56q ETH: 0...
Players population / citizens [1.2.4]
创建者: artem
Adds a new data row to the players ribbons: Population. Population = the sum of all cities population(citizens). This mod does not affect saved games....
Players production [1.2.4]
创建者: artem
Adds a new data row to the players ribbons: Production yield(sum of all cities production). This mod does not affect saved games....
Prismatic
创建者: SeelingCat
Add a splash of color on your journey to build something you believe in! Adds 56 new colors and gives new jerseys to every leader, increasing readability and hopefully cutting down on the number of times secondary jerseys appear. If you'd like to help supp...
Ready or Not
创建者: beezany
Ready or Not 1.3.1 better system buttons are your social policies ready for a change? is your resource allocation unlocked? Ready or Not shows when social policies and resources are unlocked, by changing the Government and Resource Allocation buttons to fu...
Resource Re-sorts
创建者: beezany
Resource Re-sorts 2.3.0 better resource organization new sorting options for the resource allocation screen sort settlements by name, yield, or total resource slots easily change sort order and direction optionally separate cities and towns each settlement...
Rosetta - Dynamic City Names
创建者: SeelingCat
Now your cities' names can evolve as your civ does! Adding over 350,000 names for over 10,000 cities, Rosetta changes your settlements' names - settled and conquered - to match your civilization's (or leader's!) language, allowing for a sense of cohesion a...
Senzani's Unit Management
创建者: senzani
This mod provides an easy to use UI to keep track of all of your units and to quickly navigate to them. If you're like me, sometimes I sleep units when I'm in the middle of a war and then of course I spent a terrible amount of time trying to figure out whe...
SiBr3's Settler Lens Enhanced
创建者: SiBr3
SiBr3's Settler Lens Enhanced Formerly 'SiBr3's Transparent Appeal' Makes the Settler Lens into a more useful settlement planning tool with improved tile visibility, customizable feature highlighting, and real-time layer updates. Key Features Enhanced Visi...
TCS Improved Mod Page
创建者: thecrazyscotsman
Description Various improvements to the Mod page. This includes: Separating official and fan content into different scrollable lists Show hidden and locked content Reducing wasted space Added support for several custom Properties Added iconography to aid i...
Tomatekh's Historical Religions VII
创建者: Tomatekh
Adds icons for historical, indigenous, and new religions as well as custom faiths. ~~~ Known Issues: - Icon visibility on the city banner and leader ribbon is distorted for some religions. I need the release of the official art tools to address this. - Som...
Trixie’s Fixes
创建者: beezany
Trixie’s Fixes 1.3.0 fixes and workarounds for game update 1.2.5 gameplay fixes Grocer building: fix double Farm bonus, missing Fishing Boat bonuses Ironworks building: fix unique improvements on Clay Pits Ottru unique unit: add missing Naval unit class Sh...
Wonders Screen
创建者: KayleeR
Provides a screen that displays the status of all wonders for the current age. Displays status information about all wonders including: * Who owns completed wonders * What cities/towns you could build wonders in and how long it would take * Who is construc...
官方BUG修复Unofficial Official Bug Fix
创建者: 徂川
本MOD修复了官方的几个无法触发或触发条件与设计目的不符的事件,总结如下: 希腊专属事件3434A“复仇失败”,正确的写法应该和罗马事件“一报还一报”一致,即“未分配至少2点文化属性点”。不然现在就算分配了2点以上文化属性点,也会优先触发“复仇失败”,永远无法复仇成功。本MOD修复了这个BUG,现在可以正常复仇成功。 阿克苏姆专属事件3606A“钱币语言”,这个事件实际上没法触发(因为蒲草船是不能生产出来的,而是建立海上贸易路线时自动获得的),因此本MOD修改为建立海上贸易路线时触发。 汉朝专属事件8033...
24-hour Clock and No In-Game 2K Icon Redux
创建者: fahnseN
This mod gives you the option to choose between 12-hour and 24-hour clock formats. You can also hide the red 2K icon in the top right corner. There are three settings: • always hidden • hidden when connected, but displayed when disconnected • always displa...
Fixed Modern Buildings
创建者: JNR
This mod is basically obsolete, all fixes have been added to the game by patch 1.2.5. Only the Qilachas tradition remains unfixed. A total of six modern age buildings do not behave as their description states. Their "special" bonus is multiplied by the tot...
Unlockables Re-Sorted
创建者: JNR
Ensures that Tech and Civic unlocks are sorted cleanly. By default, icons are displayed in the order they're added to the game, so anything added by DLC and mods comes at the end. Another issue is that there is no consistent order in the first place. This ...
Resource Icons Restored
创建者: p0kiehl
Removes the ugly symbols for "resource class" added to the map's resource icons. This restores resource icons to their original, cleaner appearance. (Treasure resources maintain the symbol, as this is actually a useful indicator.) Thank you to Beezany for ...
Trade Chooser Improvements
创建者: Sloth
Improves the Trade Chooser Panel with extra filters for different Resource Classes (Empire/City/Treasure/Factory), ResourceTypes (CTRL-F Camel) and even YieldTypes....