席德·梅尔的文明VII

席德·梅尔的文明VII

392 个评价
City Hall
7
7
3
4
   
奖励
收藏
已收藏
取消收藏
Type: Mod
Mod: UI
文件大小
发表于
更新日期
200.721 KB
6 月 23 日 上午 11:50
12 月 9 日 下午 11:52
22 项改动说明 ( 查看 )

订阅以下载
City Hall

描述
City Hall 2.6.5
better city & town interface

improved production panel and city details
new and improved features:
  • City Overview tab with extra stats and clickable connections
  • compact production list and building breakdown
  • better city maps and overlays
  • unique quarter assistant
  • improved controller interface
better map view
see your settlements clearly with gentle shading outside city limits and brighter colors for developed tiles:
  • purple for the city center
  • blue for urban districts
  • teal for offshore improvements
  • green for other rural improvements
all overlays show white outlines around the city center and urban core.
unique quarter assistant
guides unique building construction in the building interface, with orange hexes to warn you before blocking a unique quarter by:
  • placing unique buildings on different tiles
  • completing a non-unique quarter with a unique building
  • adding a non-unique building to a unique district
the interface now recognizes unique buildings in progress and in the production queue, to help you plan both buildings at the same time.
supported languages
  • French (translated by trixie)
  • German (translated by Chr1Z93)
  • Italian (translated by leonardfactory)
  • Korean (translated by Hotsolidinfill)
  • Polish (translated by Rixi)
  • Russian (translated by Webrok)
  • Simplified Chinese (translated by thendye)
  • Traditional Chinese (translated by alwdark)
thank you all for your help!
146 条留言
beezany  [作者] 15 小时以前 
@kEEP no idea, i get the yield values directly from the game engine, and the code hasn't changed on my side in ages
kEEP 12 月 12 日 下午 9:39 
i was getting some insane predictive yields on buildings during a multiplayer game like +40 gold on bank, but when they were built the city only reported +13. Any idea what that might be happening?
beezany  [作者] 12 月 11 日 上午 1:15 
hey folks, City Hall does not modify the map tooltip. the problem you're seeing is because Update 1.3.1 broke TCS Improved Plot Tooltip. please see the comments for that mod. i've left instructions to fix the problem
Full.Random 12 月 11 日 上午 12:02 
@tlavagna yes, same problem here unfortunately
Evoe 12 月 10 日 下午 8:46 
@tlavagna yes I'm having that issue as well
tlavagna 12 月 10 日 下午 7:31 
Is anyone else having a problem where putting the mouse over a hex no longer shows you what type of land it is, what improvement will go there, or what building are already built? When I mouse over anything, I see no info. Is it just me?
beezany  [作者] 12 月 9 日 下午 11:53 
version 2.6.5: compatibility hotfix for Update 1.3.1 + minor fixes
- highlight wonder repairs in the same style as building repairs
- show extra buildings in overfull districts
Pjotroos 11 月 21 日 上午 11:05 
That fix to renaming helps so much. Thank you!
beezany  [作者] 11 月 20 日 下午 9:06 
version 2.6.4: better city renaming
- previously, custom names were ALL CAPS even in mixed-case contexts
- name editor now shows mixed case while editing
- events, lists, and tables show custom names in mixed case (as typed)
Kufuki Land 11 月 16 日 上午 2:32 
@beezany Ok, its solve now, thank youuu