席德·梅尔的文明VII

席德·梅尔的文明VII

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Fixed Modern Buildings
   
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8 月 27 日 上午 1:07
9 月 30 日 上午 11:01
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Fixed Modern Buildings

描述
This mod is basically obsolete, all fixes have been added to the game by patch 1.2.5. Only the Qilachas tradition remains unfixed.

A total of six modern age buildings do not behave as their description states. Their "special" bonus is multiplied by the total number of copies of that building in the entire empire. Further, those bonuses applying to quarters do not just apply to quarters but to all districts with *any* two constructibles, including walls and overbuildable buildings.

This mod removes such unlisted per-City scaling of the special effects and it fixes any "on quarter" bonuses to actually apply only to proper quarters (the same problem existing for the Mughal tradition "Qilachas" gets fixed alongside, too).

Affected buildings: Aerodrome, Cannery, City Park, Laboratory, Stock Exchange, Tenement.

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3 条留言
warriorandtoaster 9 月 5 日 上午 2:20 
Cheers and thank for answering, JNR!
JNR  [作者] 9 月 5 日 上午 2:17 
Yes, it's near the top of my list, but I want to adjust some things first. For example, my original idea for the Guildhall is now possible (it wasn't when I made it for CFC) but I'm also considering it as part of something else instead. I also need to take the Himiko changes into account.
warriorandtoaster 9 月 5 日 上午 2:15 
Apologies for the unrelated question but do you plan to continue your Diplomacy Buildings Reworked mod and bringing it to Steam? I was a fan of the concept since I felt like influence is such a tricky resource to balance around, especially with overbuilding and obsolescence being a theme in the game.