Garry's Mod

Garry's Mod

Motion Blur (Shader)
50 則留言
12 月 3 日 上午 8:29 
Hope this guy won't turn all-Glue Library.
Awesome work, thank you very much.
John Death Stranding 12 月 2 日 下午 5:09 
i love yoiu
mingebag 12 月 2 日 上午 5:59 
YES GIB ME THE MOTION BLUR *CHUGS MOTION BLUR* GIVE MORE:steamhappy::steamsalty::steamthis:
melon 12 月 2 日 上午 5:05 
what is that map
Attention Horse 12 月 1 日 下午 3:14 
The effect doesn't seem to get applied with this addon: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2840019616

It DOES work in third person and in a vehicle in first person, but the moment I go back in first person on foot the effect disappears. As in like it is not activated at all.

In fact when I activate this shader, it makes the head bobbing effect faster. Kinda weird.
Jolly Scrunk 12 月 1 日 下午 2:30 
i hope it may help to find what causing the problem
Jolly Scrunk 12 月 1 日 下午 2:28 
mwbase seem to work on occasion, it seems tied to optics and holographic optic enables motion blur as normal
TheDarkSentinel 12 月 1 日 下午 12:15 
is per object or per pixel motion blur possible in gmod?
placeholder 12 月 1 日 上午 9:12 
@Evgeny Akabenko, i meant addon ones like simfphys, glide and lvs, sorry for being vague
Evgeny Akabenko  [作者] 12 月 1 日 上午 1:39 
:steammocking:
Ajiliffe 12 月 1 日 上午 12:52 
default motion blur is not enough for me, i dont even feel it, so much so, that i sometimes forget that source engine even has a built in one
Evgeny Akabenko  [作者] 12 月 1 日 上午 12:44 
@Ajilifee default motion blur
Ajiliffe 12 月 1 日 上午 12:10 
i want everything blurred, is there another shader like this?
Evgeny Akabenko  [作者] 11 月 30 日 下午 11:47 
@placeholder common vehicle base already supported.

Glide maby next
Yakubthecreator6600 11 月 30 日 下午 3:56 
what is the map
placeholder 11 月 30 日 下午 12:25 
will you add compatibility with common vehicle bases?
Sato 11 月 30 日 上午 11:21 
Glide cars do not have a mask and get blurred even when you're in a Glide vehicle
bobthegoat Jr 11 月 30 日 上午 7:12 
nice
Kalande 11 月 30 日 上午 6:21 
map name?
Mal0 11 月 30 日 上午 5:52 
Dude you ♥♥♥♥♥♥♥ rule
Evgeny Akabenko  [作者] 11 月 30 日 上午 3:22 
In general, if there's someone experienced with MW base, we could work together on the adaptation. Or someone could work with its developers. That would be ideal.
Evgeny Akabenko  [作者] 11 月 30 日 上午 3:22 
I'd like to adapt the MW base, but I'd have to dig into the code and suggest new features. Overall, I have a poor track record with MW base.
Evgeny Akabenko  [作者] 11 月 30 日 上午 3:20 
MW base is the hardest to adapt shaders to. It starts with the code and ends with feedback from the developers.

With ARC9, for example, they helped me the same day and were very responsive. With MW, it's much harder to contact and get a response.
Jolly Scrunk 11 月 30 日 上午 1:39 
brokey on mwbase but works through scopes
Kalande 11 月 29 日 下午 11:59 
pls map name
Evgeny Akabenko  [作者] 11 月 29 日 下午 5:23 
GM++ compatibility fixed
Evgeny Akabenko  [作者] 11 月 29 日 下午 5:12 
@Nick cloud shader hidden for remaking
MilkyWay 11 月 29 日 下午 4:22 
Paralex Cubemaps plz
Nick 11 月 29 日 下午 4:12 
Where are the clouds shader
Evgeny Akabenko  [作者] 11 月 29 日 下午 3:04 
what is GM++. share link to addon
Threepeater 11 月 29 日 下午 1:13 
Are there effects this man can't do!?
soggy cereal 11 月 29 日 上午 10:53 
would there be an option to disable this with mw sweps since it causes clipping issues n stuff
JordyPorgie 11 月 29 日 上午 10:35 
I’ve had the same issue with GM++ too.
Only disabling the neck fx makes it work for now.
Jolly Scrunk 11 月 29 日 上午 7:25 
Conflict with gm++ no errors but freezes view
Modern 11 月 28 日 下午 7:03 
thank YOU!!! amazing creator
Evgeny Akabenko  [作者] 11 月 28 日 下午 3:55 
@Modern fixed. thanks :HeartPix:
Modern 11 月 28 日 下午 1:20 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2316713217&searchtext=player+speed
its this one here, something with both having motion blur. This is the LUA error on their thing
[Player Speeds Changer 2.0 [REUPLOAD]] lua/autorun/client/cl_spsc.lua:555: attempt to call global 'DrawMotionBlur' (a nil value)
stack traceback:
lua/autorun/client/cl_spsc.lua:555: in function 'func'
lua/gmpp/hook.lua:347: in function 'run_hooks'
lua/gmpp/modules/client/postfx/init.lua:484: in function <lua/gmpp/modules/client/postfx/init.lua:472>
[C]: in function 'xpcall'
lua/gmpp/hook.lua:407: in function 'trusted_call'
lua/gmpp/hook.lua:461: in function <lua/gmpp/hook.lua:460>

1. errorf - lua/gmpp/init.lua:559
2. trusted_call - lua/gmpp/hook.lua:408
3. unknown - lua/gmpp/hook.lua:461
Evgeny Akabenko  [作者] 11 月 28 日 下午 12:28 
share addon link
Modern 11 月 28 日 上午 11:55 
conflicts with the addon "player speed" :(
Jolly Scrunk 11 月 28 日 上午 10:18 
can i have viewmodel self shadowing now
bulkmoerls 11 月 28 日 上午 5:59 
WAIT

OH MY GOD

ITS...FINALLY HERE!
kazarei 11 月 28 日 上午 5:55 
ахуенно
TheDarkSentinel 11 月 28 日 上午 12:59 
oh man i was waiting for good motion blur shader for a long time now i wish motion blur could be applied on weapons and skybox for better immersion
Блютуз говноед 11 月 27 日 下午 10:33 
Я только зашел в воркшоп чтобы найти аддон на моушен блюр, так как меня не устраивал решейд, и тут сразу ты попадаешься
Dude_Floatian 11 月 27 日 下午 9:25 
Evengy you did it again!
SYBERPUNK 11 月 27 日 下午 5:57 
Just what i was looking for! :lbr_celestial:
Oggydoggy15 11 月 27 日 下午 1:46 
epic
podzmir 11 月 27 日 下午 1:18 
Holy peak:GDEasy: