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Raportează o problemă de traducere






Awesome work, thank you very much.
It DOES work in third person and in a vehicle in first person, but the moment I go back in first person on foot the effect disappears. As in like it is not activated at all.
In fact when I activate this shader, it makes the head bobbing effect faster. Kinda weird.
Glide maby next
With ARC9, for example, they helped me the same day and were very responsive. With MW, it's much harder to contact and get a response.
Only disabling the neck fx makes it work for now.
its this one here, something with both having motion blur. This is the LUA error on their thing
[Player Speeds Changer 2.0 [REUPLOAD]] lua/autorun/client/cl_spsc.lua:555: attempt to call global 'DrawMotionBlur' (a nil value)
stack traceback:
lua/autorun/client/cl_spsc.lua:555: in function 'func'
lua/gmpp/hook.lua:347: in function 'run_hooks'
lua/gmpp/modules/client/postfx/init.lua:484: in function <lua/gmpp/modules/client/postfx/init.lua:472>
[C]: in function 'xpcall'
lua/gmpp/hook.lua:407: in function 'trusted_call'
lua/gmpp/hook.lua:461: in function <lua/gmpp/hook.lua:460>
1. errorf - lua/gmpp/init.lua:559
2. trusted_call - lua/gmpp/hook.lua:408
3. unknown - lua/gmpp/hook.lua:461
OH MY GOD
ITS...FINALLY HERE!