Garry's Mod

Garry's Mod

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Motion Blur (Shader)
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素材类型: 插件
插件类型: 工具
插件标签: 风景
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162.196 KB
11 月 27 日 上午 11:52
11 月 29 日 下午 10:33
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Motion Blur (Shader)

描述
A motion blur shader
— implemented using the Velocity buffer, with object masking via the Stencil buffer.

Features:
  • Replaces the standard GMod motion blur with a more advanced, GPU Gems-based [developer.nvidia.com] implementation.
  • Intelligently masks out objects that should not be blurred for a cleaner image.
  • Seamlessly disables itself and restores the original motion blur setting when unloaded.
  • ARC-9 support.

Mased objects (Not blurred):
  • Sky
  • Local Player
  • Weapon and Hands
  • Player's vehicle

Links:
50 条留言
12 月 3 日 上午 8:29 
Hope this guy won't turn all-Glue Library.
Awesome work, thank you very much.
John Death Stranding 12 月 2 日 下午 5:09 
i love yoiu
mingebag 12 月 2 日 上午 5:59 
YES GIB ME THE MOTION BLUR *CHUGS MOTION BLUR* GIVE MORE:steamhappy::steamsalty::steamthis:
melon 12 月 2 日 上午 5:05 
what is that map
Attention Horse 12 月 1 日 下午 3:14 
The effect doesn't seem to get applied with this addon: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2840019616

It DOES work in third person and in a vehicle in first person, but the moment I go back in first person on foot the effect disappears. As in like it is not activated at all.

In fact when I activate this shader, it makes the head bobbing effect faster. Kinda weird.
Jolly Scrunk 12 月 1 日 下午 2:30 
i hope it may help to find what causing the problem
Jolly Scrunk 12 月 1 日 下午 2:28 
mwbase seem to work on occasion, it seems tied to optics and holographic optic enables motion blur as normal
TheDarkSentinel 12 月 1 日 下午 12:15 
is per object or per pixel motion blur possible in gmod?
placeholder 12 月 1 日 上午 9:12 
@Evgeny Akabenko, i meant addon ones like simfphys, glide and lvs, sorry for being vague
Evgeny Akabenko  [作者] 12 月 1 日 上午 1:39 
:steammocking: