RimWorld

RimWorld

Replace Stuff - Continued
992 kommentarer
Kurodil 11 timmar sedan 
RIP Uuugggg, sad to hear he passed away. Thank you for continuing with his mod!
Meme Goddess  [skapare] 22 timmar sedan 
@Colonel Buggernuts ~ Ah ok, good to know
AA 16 okt @ 17:55 
rip to the goat o7
Colonel Buggernuts 15 okt @ 14:35 
Ah, the mod update didn't fix it lmao, me resetting the configs did, and thus the option in Bulk Load for Transporters to bulk haul for construction jobs; disabling that fixes the issue
Champ 14 okt @ 7:52 
i don't know have to send my mod list but i have Bulk Load for Transporters to
Colonel Buggernuts 14 okt @ 5:12 
Oh funnily enough, today it's working fine again. The only mod me and the other two who posted lists have in common that updated today (as far as I can tell) is Bulk Load for Transporters, which does alter construction behaviour.
Colonel Buggernuts 14 okt @ 4:47 
I've started having the same issue in the last few days too. Quite baffling given this mod hasn't updated for a while; and going by the mods I use that have updated recently, nothing immediately sticks out as potentially being an issue. Changes in my mod list have been minimal in that timeframe, mostly me shuffling things around to figure out what went wrong.
https://rentry.co/waooqyiz
Oguri Cap 13 okt @ 22:59 
rip to the guy i hope he's doing well o7
thanks for continuing
Meme Goddess  [skapare] 13 okt @ 18:51 
@raphaeldd ~ You'll have to use RimSort to export to rentry, not to clipboard and then pasting in rentry, since they're a different format ^.^ Appreciate the extra info as well about it not being able to do the work, rather than designating

@Septentrix ~ Thank you for the mod list


This is being reported a lot now, is this a new issue? Replace Stuff haven't had an update in 1.5 months though, so I'd guess it has to be a new mod conflict?
Septentrix 13 okt @ 16:43 
Yeah I'm having the same issue with stonewalls and such. It was working fine before yesterday though.

Exact same issues as raphaeldd and Champ.

https://rentry.co/p67qickx
raphaeldd 13 okt @ 16:05 
More detail on the issue: you can place any objects like power conduits or pipes from things like vanilla chemfuel expanded under smooth stone walls, but pawns will never build them and no option to force their construction appears when right-clicking the blueprint.
raphaeldd 13 okt @ 16:02 
Not the previous commenter, but I have the same issue. Modlist: https://rentry.co/uxoi2kdq
I've tested and verified that Replace Stuff is actually the source of the issue.
Meme Goddess  [skapare] 13 okt @ 15:53 
@Champ ~ Just tested with my current mod list, the issue doesn't happen for me. If you send me your mod list by exporting with RimSort via rentry, I can import it and test it like that ^.^
Champ 13 okt @ 10:09 
Smoothed Stone Wall cant build Power Conduit and any wall and i didn't add any more mod in my Current games
Meme Goddess  [skapare] 13 okt @ 2:54 
@Septentrix ~ It shouldn't have stopped working, did you happen to add any new mods or anything?
CrimsonKnight 13 okt @ 2:08 
Try not to be a hivemind in the comments challenge: impossible :FrogChamp:
Septentrix 12 okt @ 17:54 
Did replace stuff stop working today?
Resurrectile Dysfunction 12 okt @ 16:29 
rip
duxelles 12 okt @ 8:50 
rip :peacedove:
CasnigTC 12 okt @ 6:18 
rip
SaltyWetWater 11 okt @ 13:19 
rip
Meme Goddess  [skapare] 9 okt @ 0:58 
@kanid99 ~ Ah ok, so did some testing. Yes, this mod does not add that feature. There is however some mod that does, which I happen to use in my normal saves. I don't know which one it is though ^.^ If you want, I can give you my mod list and you can take a look through it and try to find the mod that adds it
Meme Goddess  [skapare] 8 okt @ 20:02 
@GULÉ🏠 ~ I can take a look at updating that mod, since it's open source ^.^

@kanid99 ~ I believe that it should be keeping the bills, I'll look into it ^.^
kanid99 8 okt @ 13:01 
Is it a known issue that destroyed workbenches no longer retain their bills when they are auto-rebuilt ?
GULÉ🏠 8 okt @ 7:54 
@Meme Goddess by the way, is it possible to make a mod similar to item temperature?
Nobody seems to be updating it :( It was really nice to not have meat spoil while cooking it.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2600234849&searchtext=item+temperature
GULÉ🏠 8 okt @ 7:46 
@Meme Goddess I did it through onedrive! Thanks! 🥳🥳
Meme Goddess  [skapare] 7 okt @ 11:53 
@GULÉ🏠 ~ Don't think so, but you could do a network share with a symlink to have 1 version between multiple PCs ^.^
the wincher 7 okt @ 11:44 
rest in peace to a legend o7 ty for continuing the mod
GULÉ🏠 7 okt @ 7:44 
Do you know if there is a way for RimSort to export or sync the mod settings from ingame? :O
I play between PC's and it's really annoying they aren't synced through steam :(
Ruggedgolem 7 okt @ 0:42 
o7
Monarch 7 okt @ 0:40 
Rip Uuugggg o7
Meme Goddess  [skapare] 7 okt @ 0:35 
@CrimsonKnight ~ Haha, all good ^.^ You in no way have to, but if you want to, there's a link on my profile to donate
skelet 7 okt @ 0:12 
o7
CrimsonKnight 7 okt @ 0:08 
Okay, sorry to send it twice! I really appreciate you continuing this mod. I can't imagine playing without it. This is a top 5 mod for me. Any way I can buy you a coffee? :praisesun:
Meme Goddess  [skapare] 6 okt @ 23:36 
@GULÉ🏠 ~ Yeah, I used Rimpy for the longest time, and then someone commented on one of my mods about RimSort and I've been in love with it ever since ^.^ Makes debugging mod conflicts *possible*. I'll take a look in a bit

@CrimsonKnight ~ Hello again ^.^ That issue is on my list, just taking a bit to get to it due to having a lot to do and being on holidays at the moment
CrimsonKnight 6 okt @ 17:31 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3455529827
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3343888138&searchtext=more+grouped+buildings
These two mods (effectively the same mod)—

—or possibly their dependent mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2864015430

—do not function with this mod enabled. Not sure if there's anything you can do on your end. Thought I should bring it up. :)
Lanyon 6 okt @ 15:40 
RIP Uuugggg :(
GULÉ🏠 6 okt @ 11:06 
I mean load order errors or warnings.
GULÉ🏠 6 okt @ 11:06 
Omg then you can actually import my specific modlist and try it out? :O
I've removed this mod from my modlist due to the issue, but It shouldn't matter when in my modlist you add it, I got no errors.
GULÉ🏠 6 okt @ 11:04 
Wow okay, i did not know RimSort existed, I've been using Rimpy until now.
https://rentry.co/pymb3pko

Thank's for explaining!
MajorityOfTheInternet 6 okt @ 10:47 
https://pastebin.com/sVZNTHY2

Error log where I captured how pawns get stuck trying to do a job when replacing an existing wall with a new wall. They all stand there and this log starts spamming until the building is replaced
Meme Goddess  [skapare] 5 okt @ 17:12 
@GULÉ🏠 ~ Not quite, that looks like you've uploaded your mod config to rentry, instead of exporting via RimSort. If you do it via RimSort, then it allows me to import via it, which automatically downloads all the mods you're using
GULÉ🏠 5 okt @ 1:15 
Like this?
https://rentry.co/yge3u25g

I removed replace stuff - continued from the list.
Meme Goddess  [skapare] 4 okt @ 6:08 
@GULÉ ~ That sounds like a mod conflict, if you send me your mod list using RimSort export via rentry.co, I can take a look at it when I get a chance ^.^

@Bob-Engelbert ~ Huh, interesting ^.^
Meme Goddess  [skapare] 3 okt @ 8:01 
@wangbin1930 ~ What's a shooting wall?
wangbin1930 3 okt @ 7:50 
Retain the way to generate new blueprints on buildings and build them
wangbin1930 3 okt @ 7:43 
I can't replace a normal wall with a shooting wall
Bob-Engelbert 1 okt @ 6:45 
The Replace order doesn't seem to take into consideration whether you know something exists, which for example means that you can pinpoint the exact location and shape of ancient threats deep inside mountains, or the layout of derelict labs.
SomeRomanianGuy 1 okt @ 6:22 
Could you add a wide version of the over-wall vent?
GULÉ🏠 30 sep @ 10:04 
Yup, it is THIS mod, removing it removed all the red errorsfdetrg