RimWorld
Replace Stuff - Continued
985 Komentar
Oguri Cap 3 jam yang lalu 
rip to the guy i hope he's doing well o7
thanks for continuing
Meme Goddess  [pembuat] 7 jam yang lalu 
@raphaeldd ~ You'll have to use RimSort to export to rentry, not to clipboard and then pasting in rentry, since they're a different format ^.^ Appreciate the extra info as well about it not being able to do the work, rather than designating

@Septentrix ~ Thank you for the mod list


This is being reported a lot now, is this a new issue? Replace Stuff haven't had an update in 1.5 months though, so I'd guess it has to be a new mod conflict?
Septentrix 9 jam yang lalu 
Yeah I'm having the same issue with stonewalls and such. It was working fine before yesterday though.

Exact same issues as raphaeldd and Champ.

https://rentry.co/p67qickx
raphaeldd 10 jam yang lalu 
More detail on the issue: you can place any objects like power conduits or pipes from things like vanilla chemfuel expanded under smooth stone walls, but pawns will never build them and no option to force their construction appears when right-clicking the blueprint.
raphaeldd 10 jam yang lalu 
Not the previous commenter, but I have the same issue. Modlist: https://rentry.co/uxoi2kdq
I've tested and verified that Replace Stuff is actually the source of the issue.
Meme Goddess  [pembuat] 10 jam yang lalu 
@Champ ~ Just tested with my current mod list, the issue doesn't happen for me. If you send me your mod list by exporting with RimSort via rentry, I can import it and test it like that ^.^
Champ 16 jam yang lalu 
Smoothed Stone Wall cant build Power Conduit and any wall and i didn't add any more mod in my Current games
Meme Goddess  [pembuat] 23 jam yang lalu 
@Septentrix ~ It shouldn't have stopped working, did you happen to add any new mods or anything?
CrimsonKnight 13 Okt @ 2:08am 
Try not to be a hivemind in the comments challenge: impossible :FrogChamp:
Septentrix 12 Okt @ 5:54pm 
Did replace stuff stop working today?
Resurrectile Dysfunction 12 Okt @ 4:29pm 
rip
duxelles 12 Okt @ 8:50am 
rip :peacedove:
CasnigTC 12 Okt @ 6:18am 
rip
SaltyWetWater 11 Okt @ 1:19pm 
rip
Meme Goddess  [pembuat] 9 Okt @ 12:58am 
@kanid99 ~ Ah ok, so did some testing. Yes, this mod does not add that feature. There is however some mod that does, which I happen to use in my normal saves. I don't know which one it is though ^.^ If you want, I can give you my mod list and you can take a look through it and try to find the mod that adds it
Meme Goddess  [pembuat] 8 Okt @ 8:02pm 
@GULÉ🏠 ~ I can take a look at updating that mod, since it's open source ^.^

@kanid99 ~ I believe that it should be keeping the bills, I'll look into it ^.^
kanid99 8 Okt @ 1:01pm 
Is it a known issue that destroyed workbenches no longer retain their bills when they are auto-rebuilt ?
GULÉ🏠 8 Okt @ 7:54am 
@Meme Goddess by the way, is it possible to make a mod similar to item temperature?
Nobody seems to be updating it :( It was really nice to not have meat spoil while cooking it.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2600234849&searchtext=item+temperature
GULÉ🏠 8 Okt @ 7:46am 
@Meme Goddess I did it through onedrive! Thanks! 🥳🥳
Meme Goddess  [pembuat] 7 Okt @ 11:53am 
@GULÉ🏠 ~ Don't think so, but you could do a network share with a symlink to have 1 version between multiple PCs ^.^
the wincher 7 Okt @ 11:44am 
rest in peace to a legend o7 ty for continuing the mod
GULÉ🏠 7 Okt @ 7:44am 
Do you know if there is a way for RimSort to export or sync the mod settings from ingame? :O
I play between PC's and it's really annoying they aren't synced through steam :(
Ruggedgolem 7 Okt @ 12:42am 
o7
Monarch 7 Okt @ 12:40am 
Rip Uuugggg o7
Meme Goddess  [pembuat] 7 Okt @ 12:35am 
@CrimsonKnight ~ Haha, all good ^.^ You in no way have to, but if you want to, there's a link on my profile to donate
skelet 7 Okt @ 12:12am 
o7
CrimsonKnight 7 Okt @ 12:08am 
Okay, sorry to send it twice! I really appreciate you continuing this mod. I can't imagine playing without it. This is a top 5 mod for me. Any way I can buy you a coffee? :praisesun:
Meme Goddess  [pembuat] 6 Okt @ 11:36pm 
@GULÉ🏠 ~ Yeah, I used Rimpy for the longest time, and then someone commented on one of my mods about RimSort and I've been in love with it ever since ^.^ Makes debugging mod conflicts *possible*. I'll take a look in a bit

@CrimsonKnight ~ Hello again ^.^ That issue is on my list, just taking a bit to get to it due to having a lot to do and being on holidays at the moment
CrimsonKnight 6 Okt @ 5:31pm 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3455529827
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3343888138&searchtext=more+grouped+buildings
These two mods (effectively the same mod)—

—or possibly their dependent mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2864015430

—do not function with this mod enabled. Not sure if there's anything you can do on your end. Thought I should bring it up. :)
Lanyon 6 Okt @ 3:40pm 
RIP Uuugggg :(
GULÉ🏠 6 Okt @ 11:06am 
I mean load order errors or warnings.
GULÉ🏠 6 Okt @ 11:06am 
Omg then you can actually import my specific modlist and try it out? :O
I've removed this mod from my modlist due to the issue, but It shouldn't matter when in my modlist you add it, I got no errors.
GULÉ🏠 6 Okt @ 11:04am 
Wow okay, i did not know RimSort existed, I've been using Rimpy until now.
https://rentry.co/pymb3pko

Thank's for explaining!
MajorityOfTheInternet 6 Okt @ 10:47am 
https://pastebin.com/sVZNTHY2

Error log where I captured how pawns get stuck trying to do a job when replacing an existing wall with a new wall. They all stand there and this log starts spamming until the building is replaced
Meme Goddess  [pembuat] 5 Okt @ 5:12pm 
@GULÉ🏠 ~ Not quite, that looks like you've uploaded your mod config to rentry, instead of exporting via RimSort. If you do it via RimSort, then it allows me to import via it, which automatically downloads all the mods you're using
GULÉ🏠 5 Okt @ 1:15am 
Like this?
https://rentry.co/yge3u25g

I removed replace stuff - continued from the list.
Meme Goddess  [pembuat] 4 Okt @ 6:08am 
@GULÉ ~ That sounds like a mod conflict, if you send me your mod list using RimSort export via rentry.co, I can take a look at it when I get a chance ^.^

@Bob-Engelbert ~ Huh, interesting ^.^
Meme Goddess  [pembuat] 3 Okt @ 8:01am 
@wangbin1930 ~ What's a shooting wall?
wangbin1930 3 Okt @ 7:50am 
Retain the way to generate new blueprints on buildings and build them
wangbin1930 3 Okt @ 7:43am 
I can't replace a normal wall with a shooting wall
Bob-Engelbert 1 Okt @ 6:45am 
The Replace order doesn't seem to take into consideration whether you know something exists, which for example means that you can pinpoint the exact location and shape of ancient threats deep inside mountains, or the layout of derelict labs.
SomeRomanianGuy 1 Okt @ 6:22am 
Could you add a wide version of the over-wall vent?
GULÉ🏠 30 Sep @ 10:04am 
Yup, it is THIS mod, removing it removed all the red errorsfdetrg
GULÉ🏠 30 Sep @ 8:18am 
Is this mod throwing red errors?

https://gist.github.com/HugsLibRecordKeeper/d69913acdd6d763e6582a9318c7e7cf7

Building a bed on top of existing bed.
Vladmirangel 30 Sep @ 6:41am 
Odd bug encountered. So recently i could not deconstruct stuff in my game because my builders get stuck doing "standing". Gonna just skip over most of the testing i did. But i disabled my mods one by one until the bug disappeared. And the bug disappeared when i removed this mod.

So yeah, something about this mod is preventing me from deconstructing Though constructing and replacing are working fine. Could be a mod conflict as well somewhere since i have a lot of mods.
Cypress, Master Spy of IKEA 29 Sep @ 8:14pm 
I can confirm, Gloomy Furniture was the culprit. Had issues getting pretty much everything to work, took it out? I can replace walls, I can replace doors, everything's working. Can provide my modlist if that's also needed.
Duane Dibbley 29 Sep @ 3:56pm 
It looks like the problem is with Gloomy Furniture. Shame. I really liked the wall light it added.
Meme Goddess  [pembuat] 27 Sep @ 5:32pm 
@HazeyInDaHead ~ I'm so confused, I've downloaded your mod list and am testing it on my laptop. Everything works completely fine. No error on startup, can replace everything with everything, including rustic and sterile walls. I did notice you have "Replace Stuff Mod Compatibility", you should remove that, as it's compatibility has been rolled into this mod and improved for 1.6.

Not sure where to go with testing this further, perhaps you can add me and we can talk more about it and try to narrow the issue down ^.^
HazeyInDaHead 27 Sep @ 8:18am 
The mod works with vanilla items but seems to have stopped being compatible with many mod items. The sterile wall example I have is from VE Medical Module and Im pretty sure it was working up until I had to reinstall all my mods and start fresh.

I thought this was a 'me' problem but it seems an update broke compatibility somehow.
Meme Goddess  [pembuat] 27 Sep @ 1:06am 
@Duane Dibbley ~ Does the issue happen with just this mod installed?