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Zgłoś problem z tłumaczeniem






One request: could there be an alternative texture for the over-wall vent to make it less ginormous? BetterVents has a mini texture which does much the same but that has a layer issue sadly which your version doesn't suffer from.
Did a tribal start and trying to build a steel wall over water placed a blueprint for heavy bridges that my pawn was able to work on, despite only having the default tribal research.
@Conit ~ Haha, ok ^.^ Glad to hear it's fixed regardless
@blazescott202 ~ I'll give it a try and see if I can replicate the issue
Getting this warning spammed:
Trying to get valid region at (13, 0, 241) but RegionAndRoomUpdater is disabled. The result may be incorrect.
It happens with just this mod and harmony enabled so it's not a conflict. I don't have the Odyssey DLC so that may be relevant.
o7
Error after the loading screen, I did not observe it in the game. In fact, it's most likely a mistake when replacing one of the items from Helixien Gas Expanded.
I use Mod Error Check to search for possible errors
Anyway, it doesn't look critical, but there is some kind of bug.
Add mod list to gist comments
https://gist.github.com/plastmastick/ef720eec4920a86d9d0b8dc6e0be0637
@plastmastick ~ I can't replicate the issue, it might be a mod conflict or is just difficult to reproduce. Can you let me know when the issue happened?
@Mechanomical ~ I don't get that issue, can you give more details as to how it's happening? It's possible it's a mod conflict though, so a mod list (RimSort via rentry) would be really helpful
https://gist.github.com/plastmastick/ef720eec4920a86d9d0b8dc6e0be0637
Sayuri started 10 jobs in one tick. newJob=Deconstruct (Job_553099) A = Thing_SmoothedGranite215425 jobGiver=RimWorld.JobGiver_Work jobList=(Deconstruct (Job_553069) A = Thing_SmoothedGranite215425) (Deconstruct (Job_553072) A = Thing_SmoothedGranite215425) (Deconstruct (Job_553075) A = Thing_SmoothedGranite215425) (Deconstruct (Job_553078) A = Thing_SmoothedGranite215425) (Deconstruct (Job_553081) A = Thing_SmoothedGranite215425) (Deconstruct (Job_553084) A = Thing_SmoothedGranite215425) (Deconstruct (Job_553087) A = Thing_SmoothedGranite215425) (Deconstruct (Job_553090) A = Thing_SmoothedGranite215425) (Deconstruct (Job_553093) A = Thing_SmoothedGranite215425) (Deconstruct (Job_553096) A = Thing_SmoothedGranite215425) (Deconstruct (Job_553099) A = Thing_SmoothedGranite215425)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
etc.
Verified my files to no luck.
I posted a discussion about it so we don't have to spam the comments section.
i get this in debug
Exception spawning loaded thing GeothermalGenerator47628: System.TypeInitializationException: The type initializer for 'Replace_Stuff.PlaceBridges.BridgelikeTerrain' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
hoping there's an easy fix, but either way thank you for trying to keep this mod compatible :)
In my case it's Shallow and Chest-Deep Moving Water. I have unlocked normal and heavy bridges as well as the bridges from Vanilla Furniture Expanded - Architect. I do not use any other mods to add bridges.
Doin God's work maintaining this