Kenshi
Shidan's Tweaks & Fixes
Hiển thị 1-10 trong 80 mục
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Cập nhật: 6 Thg12, 2024 @ 2:16pm
bởi Shidan

-Fixed hostile food stealing raids from getting stuck running between buildings.

Cập nhật: 3 Thg11, 2024 @ 7:00am
bởi Shidan

-Removed some level data that wasn't supposed to be in the mod

Cập nhật: 17 Thg09, 2024 @ 12:51pm
bởi Shidan

-Fixed Human thief squad in HN having incorrect spawn chance.

Cập nhật: 16 Thg09, 2024 @ 8:32am
bởi Shidan

-Fixed rare chance of Hundred Guardians spawning without a weapon

Cập nhật: 11 Thg08, 2024 @ 8:41am
bởi Shidan

-Fixed non-humans spawning in thief groups in the HN

Cập nhật: 8 Thg08, 2024 @ 11:59am
bởi Shidan

-Moved some turrets on certain walls in Black Scratch and Sho-Battai that seemed to often get NPCs stuck int eh walls.

-Removed the "chase forever" effect from a certain law enforcement dialog, making them more willing to give up the chase on bounties. Bringing it in line with all other bounty spotted dialogs.

Cập nhật: 5 Thg08, 2024 @ 7:23am
bởi Shidan

-Fixed Port South override not triggering correctly

Cập nhật: 23 Thg04, 2024 @ 9:35am
bởi Shidan

-Added some robot limbs to a few NPCs I missed.

Cập nhật: 19 Thg02, 2024 @ 9:51am
bởi Shidan

-Changed how the Fogmen and Fishmen raids were fixed, to avoid a new vanilla bug.

Cập nhật: 17 Thg02, 2024 @ 7:53am
bởi Shidan

-Fixed Fogmen and Fishmen raids
-Added new variants of Anti-Slaver raids with all their leaders, as was originally intended by the devs.