Kenshi
Shidan's Tweaks & Fixes
80 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 6 Ara 2024 @ 14:16
Güncelleyen: Shidan

-Fixed hostile food stealing raids from getting stuck running between buildings.

Güncelleme: 3 Kas 2024 @ 7:00
Güncelleyen: Shidan

-Removed some level data that wasn't supposed to be in the mod

Güncelleme: 17 Eyl 2024 @ 12:51
Güncelleyen: Shidan

-Fixed Human thief squad in HN having incorrect spawn chance.

Güncelleme: 16 Eyl 2024 @ 8:32
Güncelleyen: Shidan

-Fixed rare chance of Hundred Guardians spawning without a weapon

Güncelleme: 11 Ağu 2024 @ 8:41
Güncelleyen: Shidan

-Fixed non-humans spawning in thief groups in the HN

Güncelleme: 8 Ağu 2024 @ 11:59
Güncelleyen: Shidan

-Moved some turrets on certain walls in Black Scratch and Sho-Battai that seemed to often get NPCs stuck int eh walls.

-Removed the "chase forever" effect from a certain law enforcement dialog, making them more willing to give up the chase on bounties. Bringing it in line with all other bounty spotted dialogs.

Güncelleme: 5 Ağu 2024 @ 7:23
Güncelleyen: Shidan

-Fixed Port South override not triggering correctly

Güncelleme: 23 Nis 2024 @ 9:35
Güncelleyen: Shidan

-Added some robot limbs to a few NPCs I missed.

Güncelleme: 19 Şub 2024 @ 9:51
Güncelleyen: Shidan

-Changed how the Fogmen and Fishmen raids were fixed, to avoid a new vanilla bug.

Güncelleme: 17 Şub 2024 @ 7:53
Güncelleyen: Shidan

-Fixed Fogmen and Fishmen raids
-Added new variants of Anti-Slaver raids with all their leaders, as was originally intended by the devs.