The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

AlphaAPI
Показані результати 1–10 із 16
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Оновлено: 6 лип. 2017 о 14:05

Оновлено: 6 лип. 2017 о 14:04

- Adds AlphaAPI.entities.keyed, should be more performant
-- Indexed [Type[Index]]
-- Rewrote AlphaAPI.getEntityFromRef and AlphaAPI.getRoomEntitiesByType to utilize this.
- Save file handling now works properly on save files other than file 1.

Оновлено: 28 трав. 2017 о 8:44

- Reworked functionality of AlphaAPI.playOverlay

Оновлено: 27 трав. 2017 о 6:40

- Added system for managing entity heights
- Added support for base callbacks in AlphaAPI.addCallback
- Added a warning when callback function does not exist
- ENTITY_* callbacks now automatically cast the entity being passed in to the highest level

Оновлено: 18 трав. 2017 о 10:51

- Added AlphaAPI.resetSpriteScale(tear, animPrefix)
- Changed last base item in code to reflect booster pack

Оновлено: 7 трав. 2017 о 6:21

> Reverted changes made in the previous version due to causing issues with unlocks. Please note that as the API is, mod save data will not work effectively on save files 2 & 3. We are looking into it!

Оновлено: 6 трав. 2017 о 19:15

- Data is loaded on POST_GAME_STARTED rather than when mod is registered

Оновлено: 6 трав. 2017 о 15:57

- Mod data is now saved on game exit, alongside the 5 second interval.

Оновлено: 6 трав. 2017 о 6:57

- Fixes a crash when indexing entities in certain callbacks
- Fixes "return" not working when using an ItemObject or CurseConfig to add a callback

Оновлено: 2 трав. 2017 о 16:18

- Additional error catching where it was missing