The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

AlphaAPI
กำลังแสดง 1-10 จาก 16 รายการ
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อัปเดต: 6 ก.ค. 2017 @ 2: 05pm

อัปเดต: 6 ก.ค. 2017 @ 2: 04pm

- Adds AlphaAPI.entities.keyed, should be more performant
-- Indexed [Type[Index]]
-- Rewrote AlphaAPI.getEntityFromRef and AlphaAPI.getRoomEntitiesByType to utilize this.
- Save file handling now works properly on save files other than file 1.

อัปเดต: 28 พ.ค. 2017 @ 8: 44am

- Reworked functionality of AlphaAPI.playOverlay

อัปเดต: 27 พ.ค. 2017 @ 6: 40am

- Added system for managing entity heights
- Added support for base callbacks in AlphaAPI.addCallback
- Added a warning when callback function does not exist
- ENTITY_* callbacks now automatically cast the entity being passed in to the highest level

อัปเดต: 18 พ.ค. 2017 @ 10: 51am

- Added AlphaAPI.resetSpriteScale(tear, animPrefix)
- Changed last base item in code to reflect booster pack

อัปเดต: 7 พ.ค. 2017 @ 6: 21am

> Reverted changes made in the previous version due to causing issues with unlocks. Please note that as the API is, mod save data will not work effectively on save files 2 & 3. We are looking into it!

อัปเดต: 6 พ.ค. 2017 @ 7: 15pm

- Data is loaded on POST_GAME_STARTED rather than when mod is registered

อัปเดต: 6 พ.ค. 2017 @ 3: 57pm

- Mod data is now saved on game exit, alongside the 5 second interval.

อัปเดต: 6 พ.ค. 2017 @ 6: 57am

- Fixes a crash when indexing entities in certain callbacks
- Fixes "return" not working when using an ItemObject or CurseConfig to add a callback

อัปเดต: 2 พ.ค. 2017 @ 4: 18pm

- Additional error catching where it was missing