The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

AlphaAPI
Viser 1-10 af 16 forekomster
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Opdatering: 6. juli 2017 kl. 14:05

Opdatering: 6. juli 2017 kl. 14:04

- Adds AlphaAPI.entities.keyed, should be more performant
-- Indexed [Type[Index]]
-- Rewrote AlphaAPI.getEntityFromRef and AlphaAPI.getRoomEntitiesByType to utilize this.
- Save file handling now works properly on save files other than file 1.

Opdatering: 28. maj 2017 kl. 8:44

- Reworked functionality of AlphaAPI.playOverlay

Opdatering: 27. maj 2017 kl. 6:40

- Added system for managing entity heights
- Added support for base callbacks in AlphaAPI.addCallback
- Added a warning when callback function does not exist
- ENTITY_* callbacks now automatically cast the entity being passed in to the highest level

Opdatering: 18. maj 2017 kl. 10:51

- Added AlphaAPI.resetSpriteScale(tear, animPrefix)
- Changed last base item in code to reflect booster pack

Opdatering: 7. maj 2017 kl. 6:21

> Reverted changes made in the previous version due to causing issues with unlocks. Please note that as the API is, mod save data will not work effectively on save files 2 & 3. We are looking into it!

Opdatering: 6. maj 2017 kl. 19:15

- Data is loaded on POST_GAME_STARTED rather than when mod is registered

Opdatering: 6. maj 2017 kl. 15:57

- Mod data is now saved on game exit, alongside the 5 second interval.

Opdatering: 6. maj 2017 kl. 6:57

- Fixes a crash when indexing entities in certain callbacks
- Fixes "return" not working when using an ItemObject or CurseConfig to add a callback

Opdatering: 2. maj 2017 kl. 16:18

- Additional error catching where it was missing