The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

AlphaAPI
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Actualización: 6 JUL 2017 a las 2:05 p. m.

Actualización: 6 JUL 2017 a las 2:04 p. m.

- Adds AlphaAPI.entities.keyed, should be more performant
-- Indexed [Type[Index]]
-- Rewrote AlphaAPI.getEntityFromRef and AlphaAPI.getRoomEntitiesByType to utilize this.
- Save file handling now works properly on save files other than file 1.

Actualización: 28 MAY 2017 a las 8:44 a. m.

- Reworked functionality of AlphaAPI.playOverlay

Actualización: 27 MAY 2017 a las 6:40 a. m.

- Added system for managing entity heights
- Added support for base callbacks in AlphaAPI.addCallback
- Added a warning when callback function does not exist
- ENTITY_* callbacks now automatically cast the entity being passed in to the highest level

Actualización: 18 MAY 2017 a las 10:51 a. m.

- Added AlphaAPI.resetSpriteScale(tear, animPrefix)
- Changed last base item in code to reflect booster pack

Actualización: 7 MAY 2017 a las 6:21 a. m.

> Reverted changes made in the previous version due to causing issues with unlocks. Please note that as the API is, mod save data will not work effectively on save files 2 & 3. We are looking into it!

Actualización: 6 MAY 2017 a las 7:15 p. m.

- Data is loaded on POST_GAME_STARTED rather than when mod is registered

Actualización: 6 MAY 2017 a las 3:57 p. m.

- Mod data is now saved on game exit, alongside the 5 second interval.

Actualización: 6 MAY 2017 a las 6:57 a. m.

- Fixes a crash when indexing entities in certain callbacks
- Fixes "return" not working when using an ItemObject or CurseConfig to add a callback

Actualización: 2 MAY 2017 a las 4:18 p. m.

- Additional error catching where it was missing