The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

AlphaAPI
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Uppdatering: 6 jul, 2017 @ 14:05

Uppdatering: 6 jul, 2017 @ 14:04

- Adds AlphaAPI.entities.keyed, should be more performant
-- Indexed [Type[Index]]
-- Rewrote AlphaAPI.getEntityFromRef and AlphaAPI.getRoomEntitiesByType to utilize this.
- Save file handling now works properly on save files other than file 1.

Uppdatering: 28 maj, 2017 @ 8:44

- Reworked functionality of AlphaAPI.playOverlay

Uppdatering: 27 maj, 2017 @ 6:40

- Added system for managing entity heights
- Added support for base callbacks in AlphaAPI.addCallback
- Added a warning when callback function does not exist
- ENTITY_* callbacks now automatically cast the entity being passed in to the highest level

Uppdatering: 18 maj, 2017 @ 10:51

- Added AlphaAPI.resetSpriteScale(tear, animPrefix)
- Changed last base item in code to reflect booster pack

Uppdatering: 7 maj, 2017 @ 6:21

> Reverted changes made in the previous version due to causing issues with unlocks. Please note that as the API is, mod save data will not work effectively on save files 2 & 3. We are looking into it!

Uppdatering: 6 maj, 2017 @ 19:15

- Data is loaded on POST_GAME_STARTED rather than when mod is registered

Uppdatering: 6 maj, 2017 @ 15:57

- Mod data is now saved on game exit, alongside the 5 second interval.

Uppdatering: 6 maj, 2017 @ 6:57

- Fixes a crash when indexing entities in certain callbacks
- Fixes "return" not working when using an ItemObject or CurseConfig to add a callback

Uppdatering: 2 maj, 2017 @ 16:18

- Additional error catching where it was missing