The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

AlphaAPI
Wyświetlanie 1-10 z 16 pozycji
< 1  2 >
Aktualizacja: 6 lipca 2017 o godz. 14:05

Aktualizacja: 6 lipca 2017 o godz. 14:04

- Adds AlphaAPI.entities.keyed, should be more performant
-- Indexed [Type[Index]]
-- Rewrote AlphaAPI.getEntityFromRef and AlphaAPI.getRoomEntitiesByType to utilize this.
- Save file handling now works properly on save files other than file 1.

Aktualizacja: 28 maja 2017 o godz. 8:44

- Reworked functionality of AlphaAPI.playOverlay

Aktualizacja: 27 maja 2017 o godz. 6:40

- Added system for managing entity heights
- Added support for base callbacks in AlphaAPI.addCallback
- Added a warning when callback function does not exist
- ENTITY_* callbacks now automatically cast the entity being passed in to the highest level

Aktualizacja: 18 maja 2017 o godz. 10:51

- Added AlphaAPI.resetSpriteScale(tear, animPrefix)
- Changed last base item in code to reflect booster pack

Aktualizacja: 7 maja 2017 o godz. 6:21

> Reverted changes made in the previous version due to causing issues with unlocks. Please note that as the API is, mod save data will not work effectively on save files 2 & 3. We are looking into it!

Aktualizacja: 6 maja 2017 o godz. 19:15

- Data is loaded on POST_GAME_STARTED rather than when mod is registered

Aktualizacja: 6 maja 2017 o godz. 15:57

- Mod data is now saved on game exit, alongside the 5 second interval.

Aktualizacja: 6 maja 2017 o godz. 6:57

- Fixes a crash when indexing entities in certain callbacks
- Fixes "return" not working when using an ItemObject or CurseConfig to add a callback

Aktualizacja: 2 maja 2017 o godz. 16:18

- Additional error catching where it was missing