Stellaris
Vanilla-themed Star Wars Weapons
กำลังแสดง 21-30 จาก 41 รายการ
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อัปเดต: 2 มี.ค. 2018 @ 8: 42pm

Updated to 2.0


- Players can now choose the color of their blaster bolts

- Blaster technologies can now be researched from debris

- The Converging-beam Superlaser is now a Titan weapon

อัปเดต: 8 ธ.ค. 2017 @ 9: 43am

Updated to 1.9

อัปเดต: 21 ก.ย. 2017 @ 8: 01pm

Fixed an issue causing Large Green Blaster Tracers to appear as orange beams.

อัปเดต: 21 ก.ย. 2017 @ 9: 08am

Updated to 1.8

อัปเดต: 19 พ.ค. 2017 @ 4: 00pm

Version 2.8

- Converted all weapons from the custom "Blaster"-class weapon to the vanilla "Energy"-class. This will allow blaster weapons to display their damage output in the combat stats and results screens.

- Changed the repeatable techs to effect energy weapons.

อัปเดต: 12 พ.ค. 2017 @ 1: 15pm

- Fixed minor GFX issue

อัปเดต: 12 พ.ค. 2017 @ 1: 05pm

Version 2.7

- Added two new weapons: The Pulse Cannon and Ion-linked Pulse Cannon. These are large-slot weapons comparble to Kinetic Batteries/Kinetic Artillery.

อัปเดต: 9 พ.ค. 2017 @ 9: 25am

Updated to 1.6

อัปเดต: 28 เม.ย. 2017 @ 2: 37pm

Version 2.6

- Retuned weapon damaged to bring all levels of blasters up to the standards of Kinetics

- Recreased range penalty on Quad Turbolasers from 50% to 15%

- Fixed an error causing the Red Laser Cannon to shoot blue bolts.

อัปเดต: 26 เม.ย. 2017 @ 12: 13pm

Version 2.5

- Added Turbolaser Defense Modules (Spaceport weapons) in Red and Blue