Stellaris

Stellaris

Vanilla-themed Star Wars Weapons
Näytetään 21–30 / 41
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Päivitys: 2.3.2018 klo 20.42

Updated to 2.0


- Players can now choose the color of their blaster bolts

- Blaster technologies can now be researched from debris

- The Converging-beam Superlaser is now a Titan weapon

Päivitys: 8.12.2017 klo 9.43

Updated to 1.9

Päivitys: 21.9.2017 klo 20.01

Fixed an issue causing Large Green Blaster Tracers to appear as orange beams.

Päivitys: 21.9.2017 klo 9.08

Updated to 1.8

Päivitys: 19.5.2017 klo 16.00

Version 2.8

- Converted all weapons from the custom "Blaster"-class weapon to the vanilla "Energy"-class. This will allow blaster weapons to display their damage output in the combat stats and results screens.

- Changed the repeatable techs to effect energy weapons.

Päivitys: 12.5.2017 klo 13.15

- Fixed minor GFX issue

Päivitys: 12.5.2017 klo 13.05

Version 2.7

- Added two new weapons: The Pulse Cannon and Ion-linked Pulse Cannon. These are large-slot weapons comparble to Kinetic Batteries/Kinetic Artillery.

Päivitys: 9.5.2017 klo 9.25

Updated to 1.6

Päivitys: 28.4.2017 klo 14.37

Version 2.6

- Retuned weapon damaged to bring all levels of blasters up to the standards of Kinetics

- Recreased range penalty on Quad Turbolasers from 50% to 15%

- Fixed an error causing the Red Laser Cannon to shoot blue bolts.

Päivitys: 26.4.2017 klo 12.13

Version 2.5

- Added Turbolaser Defense Modules (Spaceport weapons) in Red and Blue