XCOM 2
Potentials
Viser 1–10 av 25 bidrag
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Oppdatering: 6. juni 2017 @ 23.05

Nerfed positive and negative stat increases for most of the potentials.

Oppdatering: 26. mai 2017 @ 12.35

Fixed incorrect UI markup on endurance runner.

Oppdatering: 26. mai 2017 @ 12.01

Actually fixed mixed blessings not having proper stats debuffs. Nerfed Coward so soldier only has a chance of scattering.

Oppdatering: 8. mars 2017 @ 9.28

Fixed all instances of non-valid Sprinter name in the mod's files. This won't fix already given abilities, however.

Oppdatering: 10. feb. 2017 @ 8.43

game-affecting update: altered Sprinter's dataname to RM_Sprinter to avoid conflict with Long War 2. This will make soldiers who had previously earned Sprinter have a non-existent ability in games that aren't using Long War 2. Sorry.

Oppdatering: 29. jan. 2017 @ 12.50

Experimenting with how potentials are applied, to see if there's a way to get negative stat changes consistently applied

Oppdatering: 22. jan. 2017 @ 6.49

Oppdatering: 22. jan. 2017 @ 6.40

Attempted fix for Endurance Runner not applying its stat debuff.

Oppdatering: 18. jan. 2017 @ 11.27

Fifth or sixth attempt at fixing Hoarder.

Oppdatering: 2. jan. 2017 @ 9.23

- Fourth attempt at fixing Hoarder. Or was it the fifth? Also fixed logic error I accidentally introduced.