XCOM 2
Potentials
1–10 из 25
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Обновление: 6 июн. 2017 г. в 23:05

Nerfed positive and negative stat increases for most of the potentials.

Обновление: 26 мая. 2017 г. в 12:35

Fixed incorrect UI markup on endurance runner.

Обновление: 26 мая. 2017 г. в 12:01

Actually fixed mixed blessings not having proper stats debuffs. Nerfed Coward so soldier only has a chance of scattering.

Обновление: 8 мар. 2017 г. в 9:28

Fixed all instances of non-valid Sprinter name in the mod's files. This won't fix already given abilities, however.

Обновление: 10 фев. 2017 г. в 8:43

game-affecting update: altered Sprinter's dataname to RM_Sprinter to avoid conflict with Long War 2. This will make soldiers who had previously earned Sprinter have a non-existent ability in games that aren't using Long War 2. Sorry.

Обновление: 29 янв. 2017 г. в 12:50

Experimenting with how potentials are applied, to see if there's a way to get negative stat changes consistently applied

Обновление: 22 янв. 2017 г. в 6:49

Обновление: 22 янв. 2017 г. в 6:40

Attempted fix for Endurance Runner not applying its stat debuff.

Обновление: 18 янв. 2017 г. в 11:27

Fifth or sixth attempt at fixing Hoarder.

Обновление: 2 янв. 2017 г. в 9:23

- Fourth attempt at fixing Hoarder. Or was it the fifth? Also fixed logic error I accidentally introduced.