XCOM 2
Potentials
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Uppdatering: 6 jun, 2017 @ 23:05

Nerfed positive and negative stat increases for most of the potentials.

Uppdatering: 26 maj, 2017 @ 12:35

Fixed incorrect UI markup on endurance runner.

Uppdatering: 26 maj, 2017 @ 12:01

Actually fixed mixed blessings not having proper stats debuffs. Nerfed Coward so soldier only has a chance of scattering.

Uppdatering: 8 mar, 2017 @ 9:28

Fixed all instances of non-valid Sprinter name in the mod's files. This won't fix already given abilities, however.

Uppdatering: 10 feb, 2017 @ 8:43

game-affecting update: altered Sprinter's dataname to RM_Sprinter to avoid conflict with Long War 2. This will make soldiers who had previously earned Sprinter have a non-existent ability in games that aren't using Long War 2. Sorry.

Uppdatering: 29 jan, 2017 @ 12:50

Experimenting with how potentials are applied, to see if there's a way to get negative stat changes consistently applied

Uppdatering: 22 jan, 2017 @ 6:49

Uppdatering: 22 jan, 2017 @ 6:40

Attempted fix for Endurance Runner not applying its stat debuff.

Uppdatering: 18 jan, 2017 @ 11:27

Fifth or sixth attempt at fixing Hoarder.

Uppdatering: 2 jan, 2017 @ 9:23

- Fourth attempt at fixing Hoarder. Or was it the fifth? Also fixed logic error I accidentally introduced.