RimWorld
Too Many Mods - Modpack Patches
Mostrando 21-30 de 40 aportaciones
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Actualización: 20 NOV a las 14:28

- (patch update, auto cherry picker) Added Cobblestone wall (aurelian stone chunk)

Actualización: 20 NOV a las 9:28

- Removes spawn chance of Cherry blossom (T's Samurai Faction) in Temperate forest

Actualización: 19 NOV a las 7:43

- (cherry picker) Piller sculpture (Gulden Biome) (overfull texture, inconsistency with roof heights)

Actualización: 18 NOV a las 7:07

- (cherry picker) Hidden pipes (also moved them to None (Hidden) in default Tab-sorting setting)
- Also moved uranium pipe buildings from VQE Generator - Pipe Network Compat to Storage menu

Pipe networks architect menu were supposed to be empty and removed D:

Actualización: 18 NOV a las 7:03

(see above)

Actualización: 18 NOV a las 5:41

- (cherry picker) Procrastinator (The Sims Traits) (micromanagements)
- (cherry picker) Submissive (Vanilla Traits Expanded) (micromanagements)

Actualización: 17 NOV a las 7:17

- Makes non-functional buildings of Ancient Mining Industry unbuildable.

Actualización: 16 NOV a las 4:31

- Updated research tree patches for Divine Order

Actualización: 16 NOV a las 0:21

- (minor patch update) Added mod conditions for the research tab removal of T's Samurai Faction (so that players without VFEM2 / VApE won't get a red error)

Actualización: 15 NOV a las 23:33

- Makes Pit hearth unbuildable, and replaces Pit hearth in samurai faction bases to Campfire (practically removing Pit hearth)
-- Also add Dango recipes to Campfire