RimWorld
Too Many Mods - Modpack Patches
Visualizzazione di 21-30 elementi su 40
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Aggiornamento: 20 nov, 14:28

- (patch update, auto cherry picker) Added Cobblestone wall (aurelian stone chunk)

Aggiornamento: 20 nov, 9:28

- Removes spawn chance of Cherry blossom (T's Samurai Faction) in Temperate forest

Aggiornamento: 19 nov, 7:43

- (cherry picker) Piller sculpture (Gulden Biome) (overfull texture, inconsistency with roof heights)

Aggiornamento: 18 nov, 7:07

- (cherry picker) Hidden pipes (also moved them to None (Hidden) in default Tab-sorting setting)
- Also moved uranium pipe buildings from VQE Generator - Pipe Network Compat to Storage menu

Pipe networks architect menu were supposed to be empty and removed D:

Aggiornamento: 18 nov, 7:03

(see above)

Aggiornamento: 18 nov, 5:41

- (cherry picker) Procrastinator (The Sims Traits) (micromanagements)
- (cherry picker) Submissive (Vanilla Traits Expanded) (micromanagements)

Aggiornamento: 17 nov, 7:17

- Makes non-functional buildings of Ancient Mining Industry unbuildable.

Aggiornamento: 16 nov, 4:31

- Updated research tree patches for Divine Order

Aggiornamento: 16 nov, 0:21

- (minor patch update) Added mod conditions for the research tab removal of T's Samurai Faction (so that players without VFEM2 / VApE won't get a red error)

Aggiornamento: 15 nov, 23:33

- Makes Pit hearth unbuildable, and replaces Pit hearth in samurai faction bases to Campfire (practically removing Pit hearth)
-- Also add Dango recipes to Campfire