RimWorld
Too Many Mods - Modpack Patches
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Mis à jour le : 20 nov. à 14h28

- (patch update, auto cherry picker) Added Cobblestone wall (aurelian stone chunk)

Mis à jour le : 20 nov. à 9h28

- Removes spawn chance of Cherry blossom (T's Samurai Faction) in Temperate forest

Mis à jour le : 19 nov. à 7h43

- (cherry picker) Piller sculpture (Gulden Biome) (overfull texture, inconsistency with roof heights)

Mis à jour le : 18 nov. à 7h07

- (cherry picker) Hidden pipes (also moved them to None (Hidden) in default Tab-sorting setting)
- Also moved uranium pipe buildings from VQE Generator - Pipe Network Compat to Storage menu

Pipe networks architect menu were supposed to be empty and removed D:

Mis à jour le : 18 nov. à 7h03

(see above)

Mis à jour le : 18 nov. à 5h41

- (cherry picker) Procrastinator (The Sims Traits) (micromanagements)
- (cherry picker) Submissive (Vanilla Traits Expanded) (micromanagements)

Mis à jour le : 17 nov. à 7h17

- Makes non-functional buildings of Ancient Mining Industry unbuildable.

Mis à jour le : 16 nov. à 4h31

- Updated research tree patches for Divine Order

Mis à jour le : 16 nov. à 0h21

- (minor patch update) Added mod conditions for the research tab removal of T's Samurai Faction (so that players without VFEM2 / VApE won't get a red error)

Mis à jour le : 15 nov. à 23h33

- Makes Pit hearth unbuildable, and replaces Pit hearth in samurai faction bases to Campfire (practically removing Pit hearth)
-- Also add Dango recipes to Campfire