RimWorld
Realistic Lighting and Shadows
Показані результати 1–10 із 27
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Оновлено: 19 жовт. о 20:38
автор: Sjaandi

- Translators can translate the mod into their own languages (please let me know when completed so I can link to your translation)
- All user-facing text is now pulled from XML files (no visible change for English users)
- Minor text changes to Celestial settings for clarity

Оновлено: 23 серп. о 5:52
автор: Sjaandi

- Setting added to enable realism for vanilla crops: Disabled by default
- Original Plant growth setting renamed.
- Vanilla Crops modified to have realistic light requirements and temperatures
- Vanilla Crops have realistic lifespans (tree yield greatly increased to compensate).

Оновлено: 19 серп. о 16:05
автор: Sjaandi

Hotfix: DarkRooms setting stays saved

Оновлено: 16 серп. о 5:47
автор: Sjaandi

User Requested Feature:
- Indoor rooms require illumination (can disable in settings)

Оновлено: 7 серп. о 1:45
автор: Sjaandi

Hotfix for users of Disable TinyFont (extend size of Celestial Info Box)

Оновлено: 4 серп. о 21:37
автор: Sjaandi

Cave Plants now use vanilla logic (don't use sun)

Оновлено: 1 серп. о 18:33
автор: Sjaandi

- Fixed gravship launch bug
- Added circumlunar ring
- Extended range for Max Shadow Length to 300 in options

Оновлено: 28 лип. о 6:51
автор: Sjaandi

Hotfix for Brightness settings going to infinity

Оновлено: 28 лип. о 2:29
автор: Sjaandi

- Removed minimum sun lux
- New Preview image: Thanks @filipfrantz!
- Added circumsolar halo

Оновлено: 27 лип. о 6:38
автор: Sjaandi

- Lighting calculations reworked
- Shadow calculations reworked
- Massive code refactoring
- Shadow settings added
- Sunrise/Sunnset settings added
- New Brightness settings added
- Many experimental changes