RimWorld
Realistic Lighting and Shadows
1–10/27 bejegyzés mutatása
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Frissítés: okt. 19. @ 20:38
Sjaandi által

- Translators can translate the mod into their own languages (please let me know when completed so I can link to your translation)
- All user-facing text is now pulled from XML files (no visible change for English users)
- Minor text changes to Celestial settings for clarity

Frissítés: aug. 23. @ 5:52
Sjaandi által

- Setting added to enable realism for vanilla crops: Disabled by default
- Original Plant growth setting renamed.
- Vanilla Crops modified to have realistic light requirements and temperatures
- Vanilla Crops have realistic lifespans (tree yield greatly increased to compensate).

Frissítés: aug. 19. @ 16:05
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Hotfix: DarkRooms setting stays saved

Frissítés: aug. 16. @ 5:47
Sjaandi által

User Requested Feature:
- Indoor rooms require illumination (can disable in settings)

Frissítés: aug. 7. @ 1:45
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Hotfix for users of Disable TinyFont (extend size of Celestial Info Box)

Frissítés: aug. 4. @ 21:37
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Cave Plants now use vanilla logic (don't use sun)

Frissítés: aug. 1. @ 18:33
Sjaandi által

- Fixed gravship launch bug
- Added circumlunar ring
- Extended range for Max Shadow Length to 300 in options

Frissítés: júl. 28. @ 6:51
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Hotfix for Brightness settings going to infinity

Frissítés: júl. 28. @ 2:29
Sjaandi által

- Removed minimum sun lux
- New Preview image: Thanks @filipfrantz!
- Added circumsolar halo

Frissítés: júl. 27. @ 6:38
Sjaandi által

- Lighting calculations reworked
- Shadow calculations reworked
- Massive code refactoring
- Shadow settings added
- Sunrise/Sunnset settings added
- New Brightness settings added
- Many experimental changes