RimWorld
Realistic Lighting and Shadows
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Обновление: 19 окт в 20:38
автор: Sjaandi

- Translators can translate the mod into their own languages (please let me know when completed so I can link to your translation)
- All user-facing text is now pulled from XML files (no visible change for English users)
- Minor text changes to Celestial settings for clarity

Обновление: 23 авг в 5:52
автор: Sjaandi

- Setting added to enable realism for vanilla crops: Disabled by default
- Original Plant growth setting renamed.
- Vanilla Crops modified to have realistic light requirements and temperatures
- Vanilla Crops have realistic lifespans (tree yield greatly increased to compensate).

Обновление: 19 авг в 16:05
автор: Sjaandi

Hotfix: DarkRooms setting stays saved

Обновление: 16 авг в 5:47
автор: Sjaandi

User Requested Feature:
- Indoor rooms require illumination (can disable in settings)

Обновление: 7 авг в 1:45
автор: Sjaandi

Hotfix for users of Disable TinyFont (extend size of Celestial Info Box)

Обновление: 4 авг в 21:37
автор: Sjaandi

Cave Plants now use vanilla logic (don't use sun)

Обновление: 1 авг в 18:33
автор: Sjaandi

- Fixed gravship launch bug
- Added circumlunar ring
- Extended range for Max Shadow Length to 300 in options

Обновление: 28 июл в 6:51
автор: Sjaandi

Hotfix for Brightness settings going to infinity

Обновление: 28 июл в 2:29
автор: Sjaandi

- Removed minimum sun lux
- New Preview image: Thanks @filipfrantz!
- Added circumsolar halo

Обновление: 27 июл в 6:38
автор: Sjaandi

- Lighting calculations reworked
- Shadow calculations reworked
- Massive code refactoring
- Shadow settings added
- Sunrise/Sunnset settings added
- New Brightness settings added
- Many experimental changes