武装突袭3

武装突袭3

TT Scripted Movement Functions
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更新于:8 月 13 日 上午 9:20
作者:TT

Fixed an issue where, in some cases, wheels or tracks would not rotate properly.

更新于:7 月 30 日 下午 12:28
作者:TT

Reorganized the captured data format.

更新于:7 月 30 日 上午 8:39
作者:TT

Fixed an issue where some vehicles could not properly execute recorded fire commands after the update.

更新于:7 月 30 日 上午 5:57
作者:TT

it's now possible to record turret rotation animations for vehicles with turrets, including the elevation and depression of the gun barrel. However, the pitch (up and down) movement of a soldier's weapon still cannot be recorded. If anyone knows how to record this, feel free to share it in the comments.

更新于:7 月 27 日 下午 10:12
作者:TT

更新于:7 月 13 日 上午 5:30
作者:TT

更新于:7 月 12 日 下午 1:05
作者:TT

更新于:6 月 30 日 上午 5:29
作者:TT

Modify TT_fnc_play_captured_move to block execution until the animation finishes.

更新于:6 月 30 日 上午 12:16
作者:TT