Arma 3
TT Scripted Movement Functions
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Uppdatering: 13 aug @ 9:20
av TT

Fixed an issue where, in some cases, wheels or tracks would not rotate properly.

Uppdatering: 30 jul @ 12:28
av TT

Reorganized the captured data format.

Uppdatering: 30 jul @ 8:39
av TT

Fixed an issue where some vehicles could not properly execute recorded fire commands after the update.

Uppdatering: 30 jul @ 5:57
av TT

it's now possible to record turret rotation animations for vehicles with turrets, including the elevation and depression of the gun barrel. However, the pitch (up and down) movement of a soldier's weapon still cannot be recorded. If anyone knows how to record this, feel free to share it in the comments.

Uppdatering: 27 jul @ 22:12
av TT

Uppdatering: 13 jul @ 5:30
av TT

Uppdatering: 12 jul @ 13:05
av TT

Uppdatering: 30 jun @ 5:29
av TT

Modify TT_fnc_play_captured_move to block execution until the animation finishes.

Uppdatering: 30 jun @ 0:16
av TT