Arma 3
TT Scripted Movement Functions
9件中 1-9 を表示
更新:8月13日 @ 9時20分
更新者:TT

Fixed an issue where, in some cases, wheels or tracks would not rotate properly.

更新:7月30日 @ 12時28分
更新者:TT

Reorganized the captured data format.

更新:7月30日 @ 8時39分
更新者:TT

Fixed an issue where some vehicles could not properly execute recorded fire commands after the update.

更新:7月30日 @ 5時57分
更新者:TT

it's now possible to record turret rotation animations for vehicles with turrets, including the elevation and depression of the gun barrel. However, the pitch (up and down) movement of a soldier's weapon still cannot be recorded. If anyone knows how to record this, feel free to share it in the comments.

更新:7月27日 @ 22時12分
更新者:TT

更新:7月13日 @ 5時30分
更新者:TT

更新:7月12日 @ 13時05分
更新者:TT

更新:6月30日 @ 5時29分
更新者:TT

Modify TT_fnc_play_captured_move to block execution until the animation finishes.

更新:6月30日 @ 0時16分
更新者:TT